Paper/src/main/java/net/minecraft/server/TileEntityChest.java

407 Zeilen
12 KiB
Java

package net.minecraft.server;
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import java.util.Iterator;
import java.util.List;
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// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
// CraftBukkit end
public class TileEntityChest extends TileEntity implements IInventory {
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private ItemStack[] items = new ItemStack[27]; // CraftBukkit - 36 -> 27
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public boolean a;
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public TileEntityChest i;
public TileEntityChest j;
public TileEntityChest k;
public TileEntityChest l;
public float m;
public float n;
public int o;
private int ticks;
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private int r = -1;
private String s;
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public TileEntityChest() {}
// CraftBukkit start
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
private int maxStack = MAX_STACK;
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
public List<HumanEntity> getViewers() {
return transaction;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
// CraftBukkit end
public int getSize() {
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return 27;
}
public ItemStack getItem(int i) {
return this.items[i];
}
public ItemStack splitStack(int i, int j) {
if (this.items[i] != null) {
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ItemStack itemstack;
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
this.update();
return itemstack;
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} else {
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
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}
this.update();
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return itemstack;
}
} else {
return null;
}
}
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public ItemStack splitWithoutUpdate(int i) {
if (this.items[i] != null) {
ItemStack itemstack = this.items[i];
this.items[i] = null;
return itemstack;
} else {
return null;
}
}
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
itemstack.count = this.getMaxStackSize();
}
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this.update();
}
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public String getInventoryName() {
return this.k_() ? this.s : "container.chest";
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}
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public boolean k_() {
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return this.s != null && this.s.length() > 0;
}
public void a(String s) {
this.s = s;
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
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NBTTagList nbttaglist = nbttagcompound.getList("Items", 10);
this.items = new ItemStack[this.getSize()];
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if (nbttagcompound.hasKeyOfType("CustomName", 8)) {
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this.s = nbttagcompound.getString("CustomName");
}
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for (int i = 0; i < nbttaglist.size(); ++i) {
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NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
int j = nbttagcompound1.getByte("Slot") & 255;
if (j >= 0 && j < this.items.length) {
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this.items[j] = ItemStack.createStack(nbttagcompound1);
}
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
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this.items[i].save(nbttagcompound1);
nbttaglist.add(nbttagcompound1);
}
}
nbttagcompound.set("Items", nbttaglist);
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if (this.k_()) {
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nbttagcompound.setString("CustomName", this.s);
}
}
public int getMaxStackSize() {
return maxStack; // CraftBukkit
}
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public boolean a(EntityHuman entityhuman) {
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if (this.world == null) return true; // CraftBukkit
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return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
}
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public void u() {
super.u();
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this.a = false;
}
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private void a(TileEntityChest tileentitychest, int i) {
if (tileentitychest.r()) {
this.a = false;
} else if (this.a) {
switch (i) {
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case 0:
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if (this.l != tileentitychest) {
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this.a = false;
}
break;
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case 1:
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if (this.k != tileentitychest) {
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this.a = false;
}
break;
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case 2:
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if (this.i != tileentitychest) {
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this.a = false;
}
break;
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case 3:
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if (this.j != tileentitychest) {
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this.a = false;
}
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}
}
}
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public void i() {
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if (!this.a) {
this.a = true;
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this.i = null;
this.j = null;
this.k = null;
this.l = null;
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if (this.a(this.x - 1, this.y, this.z)) {
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this.k = (TileEntityChest) this.world.getTileEntity(this.x - 1, this.y, this.z);
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}
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if (this.a(this.x + 1, this.y, this.z)) {
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this.j = (TileEntityChest) this.world.getTileEntity(this.x + 1, this.y, this.z);
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}
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if (this.a(this.x, this.y, this.z - 1)) {
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this.i = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z - 1);
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}
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if (this.a(this.x, this.y, this.z + 1)) {
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this.l = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z + 1);
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}
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if (this.i != null) {
this.i.a(this, 0);
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}
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if (this.l != null) {
this.l.a(this, 2);
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}
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if (this.j != null) {
this.j.a(this, 1);
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}
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if (this.k != null) {
this.k.a(this, 3);
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}
}
}
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private boolean a(int i, int j, int k) {
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Block block = this.world.getType(i, j, k);
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return block instanceof BlockChest && ((BlockChest) block).a == this.j();
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}
public void h() {
super.h();
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if (this.world == null) return; // CraftBukkit
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this.i();
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++this.ticks;
float f;
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if (!this.world.isStatic && this.o != 0 && (this.ticks + this.x + this.y + this.z) % 200 == 0) {
this.o = 0;
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f = 5.0F;
List list = this.world.a(EntityHuman.class, AxisAlignedBB.a().a((double) ((float) this.x - f), (double) ((float) this.y - f), (double) ((float) this.z - f), (double) ((float) (this.x + 1) + f), (double) ((float) (this.y + 1) + f), (double) ((float) (this.z + 1) + f)));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityHuman entityhuman = (EntityHuman) iterator.next();
if (entityhuman.activeContainer instanceof ContainerChest) {
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IInventory iinventory = ((ContainerChest) entityhuman.activeContainer).e();
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if (iinventory == this || iinventory instanceof InventoryLargeChest && ((InventoryLargeChest) iinventory).a((IInventory) this)) {
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++this.o;
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}
}
}
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}
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this.n = this.m;
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f = 0.1F;
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double d0;
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if (this.o > 0 && this.m == 0.0F && this.i == null && this.k == null) {
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double d1 = (double) this.x + 0.5D;
d0 = (double) this.z + 0.5D;
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if (this.l != null) {
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d0 += 0.5D;
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}
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if (this.j != null) {
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d1 += 0.5D;
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}
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this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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}
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if (this.o == 0 && this.m > 0.0F || this.o > 0 && this.m < 1.0F) {
float f1 = this.m;
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if (this.o > 0) {
this.m += f;
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} else {
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this.m -= f;
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}
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if (this.m > 1.0F) {
this.m = 1.0F;
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}
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float f2 = 0.5F;
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if (this.m < f2 && f1 >= f2 && this.i == null && this.k == null) {
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d0 = (double) this.x + 0.5D;
double d2 = (double) this.z + 0.5D;
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if (this.l != null) {
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d2 += 0.5D;
}
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if (this.j != null) {
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d0 += 0.5D;
}
this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
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if (this.m < 0.0F) {
this.m = 0.0F;
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}
}
}
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public boolean c(int i, int j) {
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if (i == 1) {
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this.o = j;
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return true;
} else {
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return super.c(i, j);
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}
}
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public void startOpen() {
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if (this.o < 0) {
this.o = 0;
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}
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int oldPower = Math.max(0, Math.min(15, this.o)); // CraftBukkit - Get power before new viewer is added
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++this.o;
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if (this.world == null) return; // CraftBukkit
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this.world.playNote(this.x, this.y, this.z, this.q(), 1, this.o);
// CraftBukkit start - Call redstone event
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if (this.q() == Blocks.TRAPPED_CHEST) {
int newPower = Math.max(0, Math.min(15, this.o));
if (oldPower != newPower) {
org.bukkit.craftbukkit.event.CraftEventFactory.callRedstoneChange(world, this.x, this.y, this.z, oldPower, newPower);
}
}
// CraftBukkit end
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this.world.applyPhysics(this.x, this.y, this.z, this.q());
this.world.applyPhysics(this.x, this.y - 1, this.z, this.q());
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}
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public void l_() {
if (this.q() instanceof BlockChest) {
int oldPower = Math.max(0, Math.min(15, this.o)); // CraftBukkit - Get power before new viewer is added
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--this.o;
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if (this.world == null) return; // CraftBukkit
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this.world.playNote(this.x, this.y, this.z, this.q(), 1, this.o);
// CraftBukkit start - Call redstone event
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if (this.q() == Blocks.TRAPPED_CHEST) {
int newPower = Math.max(0, Math.min(15, this.o));
if (oldPower != newPower) {
org.bukkit.craftbukkit.event.CraftEventFactory.callRedstoneChange(world, this.x, this.y, this.z, oldPower, newPower);
}
}
// CraftBukkit end
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this.world.applyPhysics(this.x, this.y, this.z, this.q());
this.world.applyPhysics(this.x, this.y - 1, this.z, this.q());
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}
}
public boolean b(int i, ItemStack itemstack) {
return true;
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}
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public void s() {
super.s();
this.u();
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this.i();
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}
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public int j() {
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if (this.r == -1) {
if (this.world == null || !(this.q() instanceof BlockChest)) {
return 0;
}
this.r = ((BlockChest) this.q()).a;
}
return this.r;
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}
}