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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0287-Refresh-player-inventory-when-cancelling-PlayerInter.patch

33 Zeilen
1.4 KiB
Diff

2018-10-02 07:54:45 +02:00
From 7e83534fa07819817ce6033a0c4ec18cc1702f02 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
2018-10-02 07:54:45 +02:00
index 9819bc0576..05b5e23bf3 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
2018-10-02 07:54:45 +02:00
@@ -1945,6 +1945,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end
--
2.19.0