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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0253-Refresh-player-inventory-when-cancelling-PlayerInter.patch

33 Zeilen
1.4 KiB
Diff

2019-04-30 03:20:24 +02:00
From 288ab6704822a825fba34d1d9d44fdb44d12f5df Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
2019-04-30 03:20:24 +02:00
index fbdc755e8..a0f6addef 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
2019-04-30 03:20:24 +02:00
@@ -1964,6 +1964,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end
--
2.21.0