2020-05-06 11:48:49 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-03-31 09:05:04 +02:00
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:01:45 -0400
Subject: [PATCH] Fix unregistering entities from unloading chunks
CraftBukkit caused a regression here by making unloading chunks not
have a ticket added and returning unloaded future.
This caused entities who were killed in same tick their chunk is unloading
to not be able to be removed from the chunk.
This then results in dead entities lingering in the Chunk.
Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2020-07-14 12:58:55 +02:00
index d0ed0348a7568f8313f0073a06d3ff35dbffe184..e5f5efa00c69ca0a06b2f28313ef7163a0e5c208 100644
2020-03-31 09:05:04 +02:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2020-07-14 12:58:55 +02:00
@@ -1385,9 +1385,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
private void removeEntityFromChunk(Entity entity) {
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
- if (ichunkaccess instanceof Chunk) {
+ if (ichunkaccess != null) { // Paper
((Chunk) ichunkaccess).b(entity);
}