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geforkt von Mirrors/Paper
Paper/patches/server/0844-Allow-to-change-the-podium-for-the-EnderDragon.patch

152 Zeilen
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Doc <nachito94@msn.com>
Date: Sun, 3 Apr 2022 11:31:42 -0400
Subject: [PATCH] Allow to change the podium for the EnderDragon
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 6495b0421cab1b067b9483cc448222705c15578c..ac3d4d90407288526a8c787e365ff41234a58543 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
@@ -99,6 +99,10 @@ public class EnderDragon extends Mob implements Enemy {
private final int[] nodeAdjacency = new int[24];
private final BinaryHeap openSet = new BinaryHeap();
private Explosion explosionSource = new Explosion(null, this, null, null, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, Explosion.BlockInteraction.DESTROY); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
+ // Paper start - add var for save custom podium
+ @Nullable
+ private BlockPos podium;
+ // Paper end
public EnderDragon(EntityType<? extends EnderDragon> entitytypes, Level world) {
super(EntityType.ENDER_DRAGON, world);
@@ -119,6 +123,19 @@ public class EnderDragon extends Mob implements Enemy {
return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 200.0D);
}
+ // Paper start
+ public BlockPos getPodium() {
+ if (this.podium == null) {
+ return EndPodiumFeature.END_PODIUM_LOCATION;
+ }
+ return this.podium;
+ }
+
+ public void setPodium(@Nullable BlockPos blockPos) {
+ this.podium = blockPos;
+ }
+ // Paper end
+
@Override
public boolean isFlapping() {
float f = Mth.cos(this.flapTime * 6.2831855F);
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -969,7 +986,7 @@ public class EnderDragon extends Mob implements Enemy {
d0 = segment2[1] - segment1[1];
}
} else {
- BlockPos blockposition = this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.END_PODIUM_LOCATION);
+ BlockPos blockposition = this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.getPodium()); // Paper - use custom podium
double d1 = Math.max(Math.sqrt(blockposition.distToCenterSqr(this.position())) / 4.0D, 1.0D);
d0 = (double) segmentOffset / d1;
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -996,7 +1013,7 @@ public class EnderDragon extends Mob implements Enemy {
vec3d = this.getViewVector(tickDelta);
}
} else {
- BlockPos blockposition = this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.END_PODIUM_LOCATION);
+ BlockPos blockposition = this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.getPodium()); // Paper - use custom podium
f1 = Math.max((float) Math.sqrt(blockposition.distToCenterSqr(this.position())) / 4.0F, 1.0F);
float f3 = 6.0F / f1;
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonDeathPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonDeathPhase.java
index a64ee433e34538ce2b52207b6183999ae611e5dd..0f78e1ab090bb1df7b863c90b3c7465a3ce28c8c 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonDeathPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonDeathPhase.java
@@ -32,7 +32,7 @@ public class DragonDeathPhase extends AbstractDragonPhaseInstance {
public void doServerTick() {
++this.time;
if (this.targetLocation == null) {
- BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION);
+ BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.dragon.getPodium()); // Paper - use custom podium
this.targetLocation = Vec3.atBottomCenterOf(blockPos);
}
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonHoldingPatternPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonHoldingPatternPhase.java
index e58f608e424e384606289d9ff27bf8f9c63aeeb2..4c338d7f3d5274a36db768e4a1cdedca130127d4 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonHoldingPatternPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonHoldingPatternPhase.java
@@ -55,7 +55,7 @@ public class DragonHoldingPatternPhase extends AbstractDragonPhaseInstance {
private void findNewTarget() {
if (this.currentPath != null && this.currentPath.isDone()) {
- BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, new BlockPos(EndPodiumFeature.END_PODIUM_LOCATION));
+ BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.dragon.getPodium()); // Paper - use custom podium
int i = this.dragon.getDragonFight() == null ? 0 : this.dragon.getDragonFight().getCrystalsAlive();
if (this.dragon.getRandom().nextInt(i + 3) == 0) {
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.LANDING_APPROACH);
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingApproachPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingApproachPhase.java
index fdfdd42a30d752b11d18f2cefe84c1e9ddec41a2..5fca7c4e1d1d9da6f29ad70f1b5703c7f092d851 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingApproachPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingApproachPhase.java
@@ -52,7 +52,7 @@ public class DragonLandingApproachPhase extends AbstractDragonPhaseInstance {
private void findNewTarget() {
if (this.currentPath == null || this.currentPath.isDone()) {
int i = this.dragon.findClosestNode();
- BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.END_PODIUM_LOCATION);
+ BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.dragon.getPodium()); // Paper - use custom podium
Player player = this.dragon.level.getNearestPlayer(NEAR_EGG_TARGETING, this.dragon, (double)blockPos.getX(), (double)blockPos.getY(), (double)blockPos.getZ());
int j;
if (player != null) {
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingPhase.java
index ed29ba6c5c4f1380847564f07b5523cce77ab865..2948d58f9f90b353b86eb43f932ab0574b3415f7 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingPhase.java
@@ -39,7 +39,7 @@ public class DragonLandingPhase extends AbstractDragonPhaseInstance {
@Override
public void doServerTick() {
if (this.targetLocation == null) {
- this.targetLocation = Vec3.atBottomCenterOf(this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.END_PODIUM_LOCATION));
+ this.targetLocation = Vec3.atBottomCenterOf(this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.dragon.getPodium())); // Paper - use custom podium
}
if (this.targetLocation.distanceToSqr(this.dragon.getX(), this.dragon.getY(), this.dragon.getZ()) < 1.0D) {
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonTakeoffPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonTakeoffPhase.java
index 0ae65d0fa03d12486f48b0274b6e2d4eea169caf..ffe89d8c1f22f672d145fedb3bb102589dc31656 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonTakeoffPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonTakeoffPhase.java
@@ -24,7 +24,7 @@ public class DragonTakeoffPhase extends AbstractDragonPhaseInstance {
@Override
public void doServerTick() {
if (!this.firstTick && this.currentPath != null) {
- BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.END_PODIUM_LOCATION);
+ BlockPos blockPos = this.dragon.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, this.dragon.getPodium()); // Paper - use custom podium
if (!blockPos.closerToCenterThan(this.dragon.position(), 10.0D)) {
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.HOLDING_PATTERN);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEnderDragon.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEnderDragon.java
index cd487bd68f9a8177ae3e015b3a5d1bc469743f48..eeb6d48da156602c046db891cac0ccb4fa639473 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEnderDragon.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEnderDragon.java
@@ -79,4 +79,22 @@ public class CraftEnderDragon extends CraftMob implements EnderDragon {
public int getDeathAnimationTicks() {
return this.getHandle().dragonDeathTime;
}
+
+ // Paper start
+ @Override
+ public org.bukkit.Location getPodium() {
+ net.minecraft.core.BlockPos blockPosOrigin = this.getHandle().getPodium();
+ return new org.bukkit.Location(getWorld(), blockPosOrigin.getX(), blockPosOrigin.getY(), blockPosOrigin.getZ());
+ }
+
+ @Override
+ public void setPodium(org.bukkit.Location location) {
+ if (location == null) {
+ this.getHandle().setPodium(null);
+ } else {
+ org.apache.commons.lang.Validate.isTrue(location.getWorld() == null || location.getWorld().equals(getWorld()), "You cannot set a podium in a different world to where the dragon is");
+ this.getHandle().setPodium(new net.minecraft.core.BlockPos(location.getX(), location.getY(), location.getZ()));
+ }
+ }
+ // Paper end
}