2011-09-15 07:24:45 +02:00
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package net.minecraft.server;
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2012-02-21 13:51:56 +01:00
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import org.bukkit.event.entity.EntityDamageEvent; // CraftBukkit
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2011-09-21 23:11:06 +02:00
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2011-09-15 07:24:45 +02:00
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public class FoodMetaData {
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2013-03-25 05:22:32 +01:00
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// CraftBukkit start - All made public
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2011-09-15 18:36:27 +02:00
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public int foodLevel = 20;
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public float saturationLevel = 5.0F;
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public float exhaustionLevel;
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2013-07-01 13:03:00 +02:00
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public int foodTickTimer;
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2011-09-15 07:24:45 +02:00
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// CraftBukkit end
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private int e = 20;
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public FoodMetaData() {}
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2012-01-14 21:03:48 +01:00
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public void eat(int i, float f) {
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2011-09-15 18:36:27 +02:00
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this.foodLevel = Math.min(i + this.foodLevel, 20);
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this.saturationLevel = Math.min(this.saturationLevel + (float) i * f * 2.0F, (float) this.foodLevel);
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2011-09-15 07:24:45 +02:00
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}
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public void a(ItemFood itemfood) {
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2012-01-14 21:03:48 +01:00
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this.eat(itemfood.getNutrition(), itemfood.getSaturationModifier());
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2011-09-15 07:24:45 +02:00
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}
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public void a(EntityHuman entityhuman) {
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2011-09-24 23:03:31 +02:00
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int i = entityhuman.world.difficulty;
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2011-09-15 07:24:45 +02:00
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2011-09-15 18:36:27 +02:00
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this.e = this.foodLevel;
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if (this.exhaustionLevel > 4.0F) {
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this.exhaustionLevel -= 4.0F;
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if (this.saturationLevel > 0.0F) {
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this.saturationLevel = Math.max(this.saturationLevel - 1.0F, 0.0F);
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2011-09-15 07:24:45 +02:00
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} else if (i > 0) {
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2011-09-22 00:54:31 +02:00
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// CraftBukkit start
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2012-03-02 04:47:33 +01:00
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org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(entityhuman, Math.max(this.foodLevel - 1, 0));
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2011-09-22 00:54:31 +02:00
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if (!event.isCancelled()) {
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this.foodLevel = event.getFoodLevel();
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}
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2012-09-13 03:56:06 +02:00
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2013-07-24 04:30:38 +02:00
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet8UpdateHealth(((EntityPlayer) entityhuman).getBukkitEntity().getScaledHealth(), this.foodLevel, this.saturationLevel));
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2011-09-22 00:54:31 +02:00
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// CraftBukkit end
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2011-09-15 07:24:45 +02:00
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}
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}
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2013-07-09 01:43:37 +02:00
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if (entityhuman.world.getGameRules().getBoolean("naturalRegeneration") && this.foodLevel >= 18 && entityhuman.bI()) {
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2011-09-15 18:36:27 +02:00
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++this.foodTickTimer;
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if (this.foodTickTimer >= 80) {
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2012-07-29 09:33:13 +02:00
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// CraftBukkit - added RegainReason
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2013-07-01 13:03:00 +02:00
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entityhuman.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED);
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2011-09-15 18:36:27 +02:00
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this.foodTickTimer = 0;
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2011-09-15 07:24:45 +02:00
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}
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2011-09-15 18:36:27 +02:00
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} else if (this.foodLevel <= 0) {
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++this.foodTickTimer;
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if (this.foodTickTimer >= 80) {
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2013-07-01 13:03:00 +02:00
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if (entityhuman.getHealth() > 10.0F || i >= 3 || entityhuman.getHealth() > 1.0F && i >= 2) {
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entityhuman.damageEntity(DamageSource.STARVE, 1.0F);
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2011-09-15 07:24:45 +02:00
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}
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2011-09-15 18:36:27 +02:00
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this.foodTickTimer = 0;
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2011-09-15 07:24:45 +02:00
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}
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} else {
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2011-09-15 18:36:27 +02:00
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this.foodTickTimer = 0;
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2011-09-15 07:24:45 +02:00
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}
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}
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public void a(NBTTagCompound nbttagcompound) {
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if (nbttagcompound.hasKey("foodLevel")) {
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2011-11-30 00:17:43 +01:00
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this.foodLevel = nbttagcompound.getInt("foodLevel");
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this.foodTickTimer = nbttagcompound.getInt("foodTickTimer");
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this.saturationLevel = nbttagcompound.getFloat("foodSaturationLevel");
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this.exhaustionLevel = nbttagcompound.getFloat("foodExhaustionLevel");
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2011-09-15 07:24:45 +02:00
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}
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}
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public void b(NBTTagCompound nbttagcompound) {
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2011-11-30 00:17:43 +01:00
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nbttagcompound.setInt("foodLevel", this.foodLevel);
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nbttagcompound.setInt("foodTickTimer", this.foodTickTimer);
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nbttagcompound.setFloat("foodSaturationLevel", this.saturationLevel);
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nbttagcompound.setFloat("foodExhaustionLevel", this.exhaustionLevel);
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2011-09-15 07:24:45 +02:00
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}
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public int a() {
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2011-09-15 18:36:27 +02:00
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return this.foodLevel;
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2011-09-15 07:24:45 +02:00
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}
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2012-07-29 09:33:13 +02:00
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public boolean c() {
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2011-09-15 18:36:27 +02:00
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return this.foodLevel < 20;
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2011-09-15 07:24:45 +02:00
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}
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public void a(float f) {
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2011-09-15 18:36:27 +02:00
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this.exhaustionLevel = Math.min(this.exhaustionLevel + f, 40.0F);
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2011-09-15 07:24:45 +02:00
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}
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2012-07-29 09:33:13 +02:00
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public float e() {
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2011-09-15 18:36:27 +02:00
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return this.saturationLevel;
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2011-09-15 07:24:45 +02:00
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}
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2011-09-15 18:36:27 +02:00
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}
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