2011-01-29 22:50:29 +01:00
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package net.minecraft.server;
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public class InventoryLargeChest implements IInventory {
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private String a;
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private IInventory b;
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private IInventory c;
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// CraftBukkit start
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public ItemStack[] getContents() {
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ItemStack[] result = new ItemStack[h_()];
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for (int i = 0; i < result.length; i++) {
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result[i] = a(i);
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}
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return result;
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}
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// CraftBukkit end
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public InventoryLargeChest(String s, IInventory iinventory, IInventory iinventory1) {
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this.a = s;
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this.b = iinventory;
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this.c = iinventory1;
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}
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public int h_() {
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return this.b.h_() + this.c.h_();
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}
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public String b() {
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return this.a;
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}
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public ItemStack a(int i) {
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return i >= this.b.h_() ? this.c.a(i - this.b.h_()) : this.b.a(i);
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}
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public ItemStack b(int i, int j) {
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return i >= this.b.h_() ? this.c.b(i - this.b.h_(), j) : this.b.b(i, j);
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}
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public void a(int i, ItemStack itemstack) {
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if (i >= this.b.h_()) {
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this.c.a(i - this.b.h_(), itemstack);
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} else {
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this.b.a(i, itemstack);
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}
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}
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public int c() {
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return this.b.c();
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}
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public void d() {
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this.b.d();
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this.c.d();
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}
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public boolean a_(EntityHuman entityhuman) {
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return this.b.a_(entityhuman) && this.c.a_(entityhuman);
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}
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}
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