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Paper-Old/patches/server/0184-Configurable-sprint-interruption-on-attack.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 92ff2ccfbcc554281a70337a0a759bf6f2e2bca0..b85838c24c94b282f1f0fe55fa20a2c1f80363a6 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1306,7 +1306,11 @@ public abstract class Player extends LivingEntity {
}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
+ // Paper start - Configurable sprint interruption on attack
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+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
this.setSprinting(false);
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+ }
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+ // Paper end - Configurable sprint interruption on attack
}
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LivingEntity entityliving2;