geforkt von Mirrors/Paper
78 Zeilen
4.3 KiB
Diff
78 Zeilen
4.3 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SuperCoder7979 <25208576+SuperCoder7979@users.noreply.github.com>
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Date: Tue, 3 Nov 2020 23:48:05 -0600
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Subject: [PATCH] Significantly improve performance of the end generation
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This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement.
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Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric)
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Co-authored-by: Gegy <gegy1000@gmail.com>
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Co-authored-by: Dylan Xaldin <Puremin0rez515@gmail.com>
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Co-authored-by: pop4959 <pop4959@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java b/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java
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index 1077972d694d604c3ec97d333d34a9ab81819c33..62fe4cc00a24e330443d2f006a88dbab3798fb28 100644
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--- a/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java
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+++ b/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java
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@@ -3,10 +3,12 @@ package net.minecraft.world.level.biome;
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import com.google.common.collect.ImmutableList;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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+import it.unimi.dsi.fastutil.HashCommon; // Paper
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import java.util.List;
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import net.minecraft.core.IRegistry;
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import net.minecraft.resources.RegistryLookupCodec;
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import net.minecraft.util.MathHelper;
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+import net.minecraft.world.level.ChunkCoordIntPair;
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import net.minecraft.world.level.levelgen.SeededRandom;
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import net.minecraft.world.level.levelgen.synth.NoiseGenerator3Handler;
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@@ -27,6 +29,16 @@ public class WorldChunkManagerTheEnd extends WorldChunkManager {
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private final BiomeBase k;
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private final BiomeBase l;
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private final BiomeBase m;
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+ // Paper start
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+ private static final class NoiseCache {
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+ public long[] keys = new long[8192];
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+ public float[] values = new float[8192];
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+ public NoiseCache() {
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+ java.util.Arrays.fill(keys, Long.MIN_VALUE);
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+ }
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+ }
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+ private static final ThreadLocal<java.util.Map<NoiseGenerator3Handler, NoiseCache>> noiseCache = ThreadLocal.withInitial(java.util.WeakHashMap::new);
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+ // Paper end
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public WorldChunkManagerTheEnd(IRegistry<BiomeBase> iregistry, long i) {
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this(iregistry, i, (BiomeBase) iregistry.d(Biomes.THE_END), (BiomeBase) iregistry.d(Biomes.END_HIGHLANDS), (BiomeBase) iregistry.d(Biomes.END_MIDLANDS), (BiomeBase) iregistry.d(Biomes.SMALL_END_ISLANDS), (BiomeBase) iregistry.d(Biomes.END_BARRENS));
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@@ -81,13 +93,27 @@ public class WorldChunkManagerTheEnd extends WorldChunkManager {
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f = MathHelper.a(f, -100.0F, 80.0F);
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+ NoiseCache cache = noiseCache.get().computeIfAbsent(noisegenerator3handler, m -> new NoiseCache()); // Paper
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for (int k1 = -12; k1 <= 12; ++k1) {
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for (int l1 = -12; l1 <= 12; ++l1) {
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long i2 = (long) (k + k1);
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long j2 = (long) (l + l1);
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- if (i2 * i2 + j2 * j2 > 4096L && noisegenerator3handler.a((double) i2, (double) j2) < -0.8999999761581421D) {
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- float f1 = (MathHelper.e((float) i2) * 3439.0F + MathHelper.e((float) j2) * 147.0F) % 13.0F + 9.0F;
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+ // Paper start - Significantly improve end generation performance by using a noise cache
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+ long key = ChunkCoordIntPair.pair((int) i2, (int) j2);
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+ int index = (int) HashCommon.mix(key) & 8191;
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+ float f1 = Float.MIN_VALUE;
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+ if (cache.keys[index] == key) {
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+ f1 = cache.values[index];
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+ } else {
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+ if (i2 * i2 + j2 * j2 > 4096L && noisegenerator3handler.a((double) i2, (double) j2) < -0.8999999761581421D) {
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+ f1 = (MathHelper.e((float) i2) * 3439.0F + MathHelper.e((float) j2) * 147.0F) % 13.0F + 9.0F;
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+ }
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+ cache.keys[index] = key;
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+ cache.values[index] = f1;
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+ }
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+ if (f1 != Float.MIN_VALUE) {
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+ // Paper end
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float f2 = (float) (i1 - k1 * 2);
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float f3 = (float) (j1 - l1 * 2);
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float f4 = 100.0F - MathHelper.c(f2 * f2 + f3 * f3) * f1;
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