Paper/Spigot-Server-Patches/0286-Refresh-player-inventory-when-cancelling-PlayerInter.patch

33 Zeilen
1.4 KiB
Diff

2018-10-29 14:02:56 +01:00
From 5250252b9f15c326b4d6afb033459999ef065040 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
2018-10-29 14:02:56 +01:00
index fc4c1e1bf5..f7c6ead3ae 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
2018-10-29 14:02:56 +01:00
@@ -1949,6 +1949,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end
--
2018-10-29 14:02:56 +01:00
2.19.1