Paper/patches/server/0251-Expose-attack-cooldown-methods-for-Player.patch

33 Zeilen
1.2 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 9366cc71807cc88d5dd70138b9ce5d49335731db..42034c3ce08ef4432cb71dfd10dc561bda7c8dc8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2801,6 +2801,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return this.adventure$pointers;
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}
+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackStrengthScale(adjustTicks);
+ }
+
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+ @Override
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+ public void resetCooldown() {
+ getHandle().resetAttackStrengthTicker();
+ }
// Paper end
// Spigot start
private final Player.Spigot spigot = new Player.Spigot()