Paper/patches/unapplied/api/0238-Add-LivingEntity-clearActiveItem.patch

25 Zeilen
994 B
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 1b6c2b2cfb910e7651e7f18ea407e31db685af8a..751a7345b650e96bbfd3ca9d22c9623bd5444f67 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -773,6 +773,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
2021-06-11 14:02:28 +02:00
@Nullable
ItemStack getActiveItem();
+ // Paper start
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+ // Paper end
+
/**
* Get's remaining time a player needs to keep hands raised with an item to finish using it.
* @return Remaining ticks to use the item