2011-01-08 14:33:54 +01:00
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.craftbukkit.CraftBlock;
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import org.bukkit.craftbukkit.CraftPlayer;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockInteractEvent;
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public class BlockDoor extends Block {
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protected BlockDoor(int i, Material material) {
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super(i, material);
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bg = 97;
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if (material == Material.e) {
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bg++;
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}
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float f = 0.5F;
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float f1 = 1.0F;
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a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
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}
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public boolean a() {
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return false;
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}
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public AxisAlignedBB d(World world, int i, int j, int k) {
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2011-01-09 19:15:45 +01:00
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// Craftbukkit - Downcast necessary for doors to work
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a((IBlockAccess) world, i, j, k);
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2011-01-08 14:33:54 +01:00
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return super.d(world, i, j, k);
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}
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public void a(IBlockAccess iblockaccess, int i, int j, int k) {
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b(d(iblockaccess.b(i, j, k)));
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}
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public void b(int i) {
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float f = 0.1875F;
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a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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if (i == 0) {
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a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
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if (i == 1) {
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a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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if (i == 2) {
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a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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if (i == 3) {
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a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
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}
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public void b(World world, int i, int j, int k, EntityPlayer entityplayer) {
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a(world, i, j, k, entityplayer);
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}
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public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
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if (bs == Material.e) {
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return true;
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}
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int l = world.b(i, j, k);
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if ((l & 8) != 0) {
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if (world.a(i, j - 1, k) == bh) {
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a(world, i, j - 1, k, entityplayer);
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}
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return true;
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}
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// Craftbukkit start - Interact Door
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CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
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CraftPlayer player = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
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BlockInteractEvent bie = new BlockInteractEvent(Type.BLOCK_INTERACT, block, player);
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((WorldServer) world).getServer().getPluginManager().callEvent(bie);
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// Craftbukkit the client updates the doors before the server does it's thing.
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// Forcibly send correct data.
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if (bie.isCancelled()) {
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((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j, k, (WorldServer) world));
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((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j + 1, k, (WorldServer) world));
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return true;
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}
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if (world.a(i, j + 1, k) == bh) {
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world.b(i, j + 1, k, (l ^ 4) + 8);
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}
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world.b(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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if (Math.random() < 0.5D) {
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world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
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} else {
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world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
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}
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return true;
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}
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public void a(World world, int i, int j, int k, boolean flag) {
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int l = world.b(i, j, k);
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if ((l & 8) != 0) {
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if (world.a(i, j - 1, k) == bh) {
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a(world, i, j - 1, k, flag);
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}
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return;
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}
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boolean flag1 = (world.b(i, j, k) & 4) > 0;
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if (flag1 == flag) {
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return;
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}
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if (world.a(i, j + 1, k) == bh) {
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world.b(i, j + 1, k, (l ^ 4) + 8);
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}
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world.b(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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if (Math.random() < 0.5D) {
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world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
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} else {
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world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
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}
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}
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public void b(World world, int i, int j, int k, int l) {
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int i1 = world.b(i, j, k);
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if ((i1 & 8) != 0) {
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if (world.a(i, j - 1, k) != bh) {
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world.d(i, j, k, 0);
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}
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if (l > 0 && Block.m[l].c()) {
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b(world, i, j - 1, k, l);
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}
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} else {
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boolean flag = false;
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if (world.a(i, j + 1, k) != bh) {
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world.d(i, j, k, 0);
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flag = true;
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}
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if (!world.d(i, j - 1, k)) {
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world.d(i, j, k, 0);
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flag = true;
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if (world.a(i, j + 1, k) == bh) {
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world.d(i, j + 1, k, 0);
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}
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}
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if (flag) {
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a_(world, i, j, k, i1);
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} else if (l > 0 && Block.m[l].c()) {
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boolean flag1 = world.o(i, j, k) || world.o(i, j + 1, k);
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a(world, i, j, k, flag1);
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}
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}
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}
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public int a(int i, Random random) {
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if ((i & 8) != 0) {
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return 0;
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}
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if (bs == Material.e) {
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return Item.az.aW;
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} else {
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return Item.at.aW;
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}
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}
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public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
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a(((IBlockAccess) (world)), i, j, k);
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return super.a(world, i, j, k, vec3d, vec3d1);
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}
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public int d(int i) {
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if ((i & 4) == 0) {
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return i - 1 & 3;
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} else {
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return i & 3;
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}
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}
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public boolean a(World world, int i, int j, int k) {
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if (j >= 127) {
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return false;
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} else {
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return world.d(i, j - 1, k) && super.a(world, i, j, k) && super.a(world, i, j + 1, k);
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}
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}
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}
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