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From 658f9513fa8791f6ad42b16e8b09c2bfd3fbb0c5 Mon Sep 17 00:00:00 2001
2019-05-17 00:27:36 +02:00
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 May 2019 21:10:59 -0700
Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
isMainThread
md_5 changed it so he could shut down the server asynchronously
from watchdog, although we have patches that prevent that type
of behavior for this exact reason.
md_5 also placed code in PlayerConnectionUtils that would have
solved https://bugs.mojang.com/browse/MC-142590, making the change
to MinecraftServer#isMainThread irrelevant.
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By reverting his change to MinecraftServer#isMainThread packet
handling that should have been handled synchronously will be handled
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synchronously when the server gets shut down.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 2801a3ee69..3ede5ce2a6 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2211,7 +2211,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start
@Override
public boolean isMainThread() {
- return super.isMainThread() || this.isStopped(); // CraftBukkit - MC-142590
+ return super.isMainThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
}
@Deprecated
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 30dd66b81a..0df49581fb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1705,7 +1705,7 @@ public final class CraftServer implements Server {
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@Override
public boolean isPrimaryThread() {
- return Thread.currentThread().equals(console.serverThread) || console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
}
@Override
--
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2.25.1
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