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package net.minecraft.server ;
import java.util.ArrayList ;
import java.util.Iterator ;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory ;
import org.bukkit.event.entity.EntityDamageEvent ;
// CraftBukkit end
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public class EntityFallingBlock extends Entity {
public int id ;
public int data ;
public int c ;
public boolean dropItem ;
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private boolean f ;
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private boolean hurtEntities ;
private int fallHurtMax ;
private float fallHurtAmount ;
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public NBTTagCompound tileEntityData ;
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public EntityFallingBlock ( World world ) {
super ( world ) ;
this . dropItem = true ;
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this . fallHurtMax = 40 ;
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this . fallHurtAmount = 2 . 0F ;
}
public EntityFallingBlock ( World world , double d0 , double d1 , double d2 , int i ) {
this ( world , d0 , d1 , d2 , i , 0 ) ;
}
public EntityFallingBlock ( World world , double d0 , double d1 , double d2 , int i , int j ) {
super ( world ) ;
this . dropItem = true ;
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this . fallHurtMax = 40 ;
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this . fallHurtAmount = 2 . 0F ;
this . id = i ;
this . data = j ;
this . m = true ;
this . a ( 0 . 98F , 0 . 98F ) ;
this . height = this . length / 2 . 0F ;
this . setPosition ( d0 , d1 , d2 ) ;
this . motX = 0 . 0D ;
this . motY = 0 . 0D ;
this . motZ = 0 . 0D ;
this . lastX = d0 ;
this . lastY = d1 ;
this . lastZ = d2 ;
}
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protected boolean e_ ( ) {
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return false ;
}
protected void a ( ) { }
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public boolean K ( ) {
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return ! this . dead ;
}
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public void l_ ( ) {
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if ( this . id = = 0 ) {
this . die ( ) ;
} else {
this . lastX = this . locX ;
this . lastY = this . locY ;
this . lastZ = this . locZ ;
+ + this . c ;
this . motY - = 0 . 03999999910593033D ;
this . move ( this . motX , this . motY , this . motZ ) ;
this . motX * = 0 . 9800000190734863D ;
this . motY * = 0 . 9800000190734863D ;
this . motZ * = 0 . 9800000190734863D ;
if ( ! this . world . isStatic ) {
int i = MathHelper . floor ( this . locX ) ;
int j = MathHelper . floor ( this . locY ) ;
int k = MathHelper . floor ( this . locZ ) ;
if ( this . c = = 1 ) {
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// CraftBukkit - compare data and call event
if ( this . c ! = 1 | | this . world . getTypeId ( i , j , k ) ! = this . id | | this . world . getData ( i , j , k ) ! = this . data | | CraftEventFactory . callEntityChangeBlockEvent ( this , i , j , k , 0 , 0 ) . isCancelled ( ) ) {
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this . die ( ) ;
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return ;
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}
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this . world . setAir ( i , j , k ) ;
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}
if ( this . onGround ) {
this . motX * = 0 . 699999988079071D ;
this . motZ * = 0 . 699999988079071D ;
this . motY * = - 0 . 5D ;
if ( this . world . getTypeId ( i , j , k ) ! = Block . PISTON_MOVING . id ) {
this . die ( ) ;
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// CraftBukkit start
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if ( ! this . f & & this . world . mayPlace ( this . id , i , j , k , true , 1 , ( Entity ) null , ( ItemStack ) null ) & & ! BlockSand . canFall ( this . world , i , j - 1 , k ) /* mimic the false conditions of setTypeIdAndData */ & & i > = - 30000000 & & k > = - 30000000 & & i < 30000000 & & k < 30000000 & & j > 0 & & j < 256 & & ! ( this . world . getTypeId ( i , j , k ) = = this . id & & this . world . getData ( i , j , k ) = = this . data ) ) {
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if ( CraftEventFactory . callEntityChangeBlockEvent ( this , i , j , k , this . id , this . data ) . isCancelled ( ) ) {
return ;
}
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this . world . setTypeIdAndData ( i , j , k , this . id , this . data , 3 ) ;
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// CraftBukkit end
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if ( Block . byId [ this . id ] instanceof BlockSand ) {
( ( BlockSand ) Block . byId [ this . id ] ) . a_ ( this . world , i , j , k , this . data ) ;
}
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if ( this . tileEntityData ! = null & & Block . byId [ this . id ] instanceof IContainer ) {
TileEntity tileentity = this . world . getTileEntity ( i , j , k ) ;
if ( tileentity ! = null ) {
NBTTagCompound nbttagcompound = new NBTTagCompound ( ) ;
tileentity . b ( nbttagcompound ) ;
Iterator iterator = this . tileEntityData . c ( ) . iterator ( ) ;
while ( iterator . hasNext ( ) ) {
NBTBase nbtbase = ( NBTBase ) iterator . next ( ) ;
if ( ! nbtbase . getName ( ) . equals ( " x " ) & & ! nbtbase . getName ( ) . equals ( " y " ) & & ! nbtbase . getName ( ) . equals ( " z " ) ) {
nbttagcompound . set ( nbtbase . getName ( ) , nbtbase . clone ( ) ) ;
}
}
tileentity . a ( nbttagcompound ) ;
tileentity . update ( ) ;
}
}
} else if ( this . dropItem & & ! this . f ) {
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this . a ( new ItemStack ( this . id , 1 , Block . byId [ this . id ] . getDropData ( this . data ) ) , 0 . 0F ) ;
}
}
} else if ( this . c > 100 & & ! this . world . isStatic & & ( j < 1 | | j > 256 ) | | this . c > 600 ) {
if ( this . dropItem ) {
this . a ( new ItemStack ( this . id , 1 , Block . byId [ this . id ] . getDropData ( this . data ) ) , 0 . 0F ) ;
}
this . die ( ) ;
}
}
}
}
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protected void b ( float f ) {
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if ( this . hurtEntities ) {
int i = MathHelper . f ( f - 1 . 0F ) ;
if ( i > 0 ) {
ArrayList arraylist = new ArrayList ( this . world . getEntities ( this , this . boundingBox ) ) ;
DamageSource damagesource = this . id = = Block . ANVIL . id ? DamageSource . ANVIL : DamageSource . FALLING_BLOCK ;
Iterator iterator = arraylist . iterator ( ) ;
while ( iterator . hasNext ( ) ) {
Entity entity = ( Entity ) iterator . next ( ) ;
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// CraftBukkit start
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float damage = ( float ) Math . min ( MathHelper . d ( ( float ) i * this . fallHurtAmount ) , this . fallHurtMax ) ;
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EntityDamageEvent event = CraftEventFactory . callEntityDamageEvent ( this , entity , EntityDamageEvent . DamageCause . FALLING_BLOCK , damage ) ;
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if ( event . isCancelled ( ) ) {
continue ;
}
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entity . damageEntity ( damagesource , ( float ) event . getDamage ( ) ) ;
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// CraftBukkit end
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}
if ( this . id = = Block . ANVIL . id & & ( double ) this . random . nextFloat ( ) < 0 . 05000000074505806D + ( double ) i * 0 . 05D ) {
int j = this . data > > 2 ;
int k = this . data & 3 ;
+ + j ;
if ( j > 2 ) {
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this . f = true ;
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} else {
this . data = k | j < < 2 ;
}
}
}
}
}
protected void b ( NBTTagCompound nbttagcompound ) {
nbttagcompound . setByte ( " Tile " , ( byte ) this . id ) ;
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nbttagcompound . setInt ( " TileID " , this . id ) ;
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nbttagcompound . setByte ( " Data " , ( byte ) this . data ) ;
nbttagcompound . setByte ( " Time " , ( byte ) this . c ) ;
nbttagcompound . setBoolean ( " DropItem " , this . dropItem ) ;
nbttagcompound . setBoolean ( " HurtEntities " , this . hurtEntities ) ;
nbttagcompound . setFloat ( " FallHurtAmount " , this . fallHurtAmount ) ;
nbttagcompound . setInt ( " FallHurtMax " , this . fallHurtMax ) ;
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if ( this . tileEntityData ! = null ) {
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nbttagcompound . setCompound ( " TileEntityData " , this . tileEntityData ) ;
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}
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}
protected void a ( NBTTagCompound nbttagcompound ) {
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if ( nbttagcompound . hasKey ( " TileID " ) ) {
this . id = nbttagcompound . getInt ( " TileID " ) ;
} else {
this . id = nbttagcompound . getByte ( " Tile " ) & 255 ;
}
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this . data = nbttagcompound . getByte ( " Data " ) & 255 ;
this . c = nbttagcompound . getByte ( " Time " ) & 255 ;
if ( nbttagcompound . hasKey ( " HurtEntities " ) ) {
this . hurtEntities = nbttagcompound . getBoolean ( " HurtEntities " ) ;
this . fallHurtAmount = nbttagcompound . getFloat ( " FallHurtAmount " ) ;
this . fallHurtMax = nbttagcompound . getInt ( " FallHurtMax " ) ;
} else if ( this . id = = Block . ANVIL . id ) {
this . hurtEntities = true ;
}
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if ( nbttagcompound . hasKey ( " DropItem " ) ) {
this . dropItem = nbttagcompound . getBoolean ( " DropItem " ) ;
}
if ( nbttagcompound . hasKey ( " TileEntityData " ) ) {
this . tileEntityData = nbttagcompound . getCompound ( " TileEntityData " ) ;
}
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// CraftBukkit start - Backward compatibility, remove in 1.6
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if ( nbttagcompound . hasKey ( " Bukkit.tileData " ) ) {
this . tileEntityData = ( NBTTagCompound ) nbttagcompound . getCompound ( " Bukkit.tileData " ) . clone ( ) ;
}
// CraftBukkit end
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if ( this . id = = 0 ) {
this . id = Block . SAND . id ;
}
}
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public void a ( boolean flag ) {
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this . hurtEntities = flag ;
}
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public void a ( CrashReportSystemDetails crashreportsystemdetails ) {
super . a ( crashreportsystemdetails ) ;
crashreportsystemdetails . a ( " Immitating block ID " , Integer . valueOf ( this . id ) ) ;
crashreportsystemdetails . a ( " Immitating block data " , Integer . valueOf ( this . data ) ) ;
}
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}