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Paper/patches/server/0360-Remote-Connections-shouldn-t-hold-up-shutdown.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2023-06-08 07:21:04 +02:00
index c2f5d3153591d48c6c2afdec049a7b390066bfdb..f4c7866a27319b2da8c00e8fe9b8f1f6306045ab 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2022-12-07 20:22:28 +01:00
@@ -391,11 +391,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
2021-06-11 14:02:28 +02:00
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit