2018-09-16 18:57:03 +02:00
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--- a/net/minecraft/server/EntityBat.java
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+++ b/net/minecraft/server/EntityBat.java
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2019-06-21 12:00:00 +02:00
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@@ -4,6 +4,7 @@
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2018-09-16 18:57:03 +02:00
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import java.time.temporal.ChronoField;
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2019-06-21 12:00:00 +02:00
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import java.util.Random;
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2018-09-16 18:57:03 +02:00
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import javax.annotation.Nullable;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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public class EntityBat extends EntityAmbient {
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2019-06-21 12:00:00 +02:00
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@@ -105,12 +106,20 @@
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2018-09-16 18:57:03 +02:00
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}
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2019-04-23 04:00:00 +02:00
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if (this.world.a(EntityBat.c, (EntityLiving) this) != null) {
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2018-09-16 18:57:03 +02:00
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+ // CraftBukkit Start - Call BatToggleSleepEvent
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+ if (CraftEventFactory.handleBatToggleSleepEvent(this, true)) {
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+ this.setAsleep(false);
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+ this.world.a((EntityHuman) null, 1025, blockposition, 0);
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+ }
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+ // CraftBukkit End
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+ }
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+ } else {
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+ // CraftBukkit Start - Call BatToggleSleepEvent
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+ if (CraftEventFactory.handleBatToggleSleepEvent(this, true)) {
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this.setAsleep(false);
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this.world.a((EntityHuman) null, 1025, blockposition, 0);
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}
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- } else {
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- this.setAsleep(false);
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- this.world.a((EntityHuman) null, 1025, blockposition, 0);
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+ // CraftBukkit End - Call BatToggleSleepEvent
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}
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} else {
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2019-04-23 04:00:00 +02:00
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if (this.d != null && (!this.world.isEmpty(this.d) || this.d.getY() < 1)) {
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2019-06-21 12:00:00 +02:00
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@@ -134,7 +143,11 @@
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2019-04-23 04:00:00 +02:00
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this.bd = 0.5F;
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2018-09-16 18:57:03 +02:00
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this.yaw += f1;
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2019-04-23 04:00:00 +02:00
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if (this.random.nextInt(100) == 0 && this.world.getType(blockposition1).isOccluding(this.world, blockposition1)) {
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2018-09-16 18:57:03 +02:00
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- this.setAsleep(true);
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+ // CraftBukkit Start - Call BatToggleSleepEvent
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+ if (CraftEventFactory.handleBatToggleSleepEvent(this, false)) {
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+ this.setAsleep(true);
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+ }
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+ // CraftBukkit End
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}
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}
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2019-06-21 12:00:00 +02:00
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@@ -162,7 +175,11 @@
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2018-09-16 18:57:03 +02:00
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return false;
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} else {
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if (!this.world.isClientSide && this.isAsleep()) {
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- this.setAsleep(false);
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+ // CraftBukkit Start - Call BatToggleSleepEvent
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+ if (CraftEventFactory.handleBatToggleSleepEvent(this, true)) {
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+ this.setAsleep(false);
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+ }
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+ // CraftBukkit End - Call BatToggleSleepEvent
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}
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return super.damageEntity(damagesource, f);
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