2015-05-25 12:37:24 +02:00
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--- a/net/minecraft/server/EntityAgeable.java
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+++ b/net/minecraft/server/EntityAgeable.java
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2019-04-23 04:00:00 +02:00
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@@ -8,6 +8,7 @@
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protected int b;
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2014-11-25 22:32:16 +01:00
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protected int c;
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2019-04-23 04:00:00 +02:00
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protected int d;
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2016-02-29 22:32:46 +01:00
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+ public boolean ageLocked; // CraftBukkit
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2014-11-25 22:32:16 +01:00
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2019-04-23 04:00:00 +02:00
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protected EntityAgeable(EntityTypes<? extends EntityAgeable> entitytypes, World world) {
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2018-07-15 02:00:00 +02:00
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super(entitytypes, world);
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2019-04-23 04:00:00 +02:00
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@@ -30,7 +31,7 @@
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2018-07-15 02:00:00 +02:00
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if (entityageable != null) {
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entityageable.setAgeRaw(-24000);
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entityageable.setPositionRotation(this.locX, this.locY, this.locZ, 0.0F, 0.0F);
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- this.world.addEntity(entityageable);
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+ this.world.addEntity(entityageable, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER_EGG); // CraftBukkit
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if (itemstack.hasName()) {
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entityageable.setCustomName(itemstack.getName());
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}
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2019-04-23 04:00:00 +02:00
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@@ -103,6 +104,7 @@
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2014-11-25 22:32:16 +01:00
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super.b(nbttagcompound);
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nbttagcompound.setInt("Age", this.getAge());
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2019-04-23 04:00:00 +02:00
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nbttagcompound.setInt("ForcedAge", this.c);
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2014-11-25 22:32:16 +01:00
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+ nbttagcompound.setBoolean("AgeLocked", this.ageLocked); // CraftBukkit
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}
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2019-04-23 04:00:00 +02:00
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@Override
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@@ -110,6 +112,7 @@
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2014-11-25 22:32:16 +01:00
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super.a(nbttagcompound);
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this.setAgeRaw(nbttagcompound.getInt("Age"));
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2019-04-23 04:00:00 +02:00
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this.c = nbttagcompound.getInt("ForcedAge");
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2014-11-25 22:32:16 +01:00
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+ this.ageLocked = nbttagcompound.getBoolean("AgeLocked"); // CraftBukkit
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}
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2019-04-23 04:00:00 +02:00
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@Override
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@@ -124,7 +127,7 @@
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@Override
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2018-12-13 01:00:00 +01:00
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public void movementTick() {
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super.movementTick();
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2015-02-26 23:41:06 +01:00
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- if (this.world.isClientSide) {
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+ if (this.world.isClientSide || ageLocked) { // CraftBukkit
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2019-04-23 04:00:00 +02:00
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if (this.d > 0) {
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if (this.d % 4 == 0) {
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this.world.addParticle(Particles.HAPPY_VILLAGER, this.locX + (double) (this.random.nextFloat() * this.getWidth() * 2.0F) - (double) this.getWidth(), this.locY + 0.5D + (double) (this.random.nextFloat() * this.getHeight()), this.locZ + (double) (this.random.nextFloat() * this.getWidth() * 2.0F) - (double) this.getWidth(), 0.0D, 0.0D, 0.0D);
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