Paper/Spigot-Server-Patches/0066-Configurable-Non-Player-Arrow-Despawn-Rate.patch

48 Zeilen
2.3 KiB
Diff

From 86ee99f8cce0c5291cc0508e3cba1a6bd873f574 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 15:12:22 -0400
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
Can set a much shorter despawn rate for arrows that players can not pick up.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 89556dc94a..98049567f4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2019-04-26 03:24:00 +02:00
@@ -206,4 +206,19 @@ public class PaperWorldConfig {
private void allowLeashingUndeadHorse() {
allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
}
+
+ public int nonPlayerArrowDespawnRate = -1;
+ public int creativeArrowDespawnRate = -1;
+ private void nonPlayerArrowDespawnRate() {
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
+ if (nonPlayerArrowDespawnRate == -1) {
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ creativeArrowDespawnRate = getInt("creative-arrow-despawn-rate", -1);
+ if (creativeArrowDespawnRate == -1) {
+ creativeArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index 5c516021e4..28fc512bab 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
2019-04-26 03:24:00 +02:00
@@ -263,7 +263,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
2019-04-26 03:24:00 +02:00
protected void i() {
++this.despawnCounter;
- if (this.despawnCounter >= world.spigotConfig.arrowDespawnRate) { // Spigot
+ if (this.despawnCounter >= (fromPlayer == PickupStatus.CREATIVE_ONLY ? world.paperConfig.creativeArrowDespawnRate : (fromPlayer == PickupStatus.DISALLOWED ? world.paperConfig.nonPlayerArrowDespawnRate : world.spigotConfig.arrowDespawnRate))) { // Spigot // Paper
this.die();
}
--
2.21.0