2020-05-06 11:48:49 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-03-31 09:05:04 +02:00
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:01:45 -0400
Subject: [PATCH] Fix unregistering entities from unloading chunks
CraftBukkit caused a regression here by making unloading chunks not
have a ticket added and returning unloaded future.
This caused entities who were killed in same tick their chunk is unloading
to not be able to be removed from the chunk.
This then results in dead entities lingering in the Chunk.
Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2020-07-28 07:19:11 +02:00
index 0e28e829474bea693550b3b2f0e72f97ff9bb10e..0038ba4153ce3bb894968ce848f844800361c44a 100644
2020-03-31 09:05:04 +02:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2020-07-28 07:19:11 +02:00
@@ -1387,9 +1387,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
2020-03-31 09:05:04 +02:00
}
private void removeEntityFromChunk(Entity entity) {
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
- if (ichunkaccess instanceof Chunk) {
+ if (ichunkaccess != null) { // Paper
((Chunk) ichunkaccess).b(entity);
}