Paper/CraftBukkit-Patches/0142-Fix-Corrupted-Trapped-Chest.patch

27 Zeilen
1.1 KiB
Diff

From bdd75a89d6001123b5457b1770569f5d5a0e3091 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Aug 2014 00:56:41 -0400
Subject: [PATCH] Fix Corrupted Trapped Chest
The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
This will now fix Trapped Chests too.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2015-05-09 22:23:26 +02:00
index fba6814..65f13be 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2015-04-16 12:19:45 +02:00
@@ -126,7 +126,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
2014-11-28 02:17:45 +01:00
TileEntity result = super.getTileEntity(pos);
Block type = getType(pos).getBlock();
- if (type == Blocks.CHEST) {
+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
if (!(result instanceof TileEntityChest)) {
2014-11-28 02:17:45 +01:00
result = fixTileEntity(pos, type, result);
}
--
2015-05-09 22:23:26 +02:00
2.1.4