Paper/src/main/java/net/minecraft/server/EntitySquid.java

157 Zeilen
4.5 KiB
Java

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package net.minecraft.server;
import org.bukkit.craftbukkit.TrigMath; // CraftBukkit
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public class EntitySquid extends EntityWaterAnimal {
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public float bp;
public float bq;
public float br;
public float bs;
public float bt;
public float bu;
public float bv;
public float bw;
private float bx;
private float by;
private float bz;
private float bA;
private float bB;
private float bC;
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public EntitySquid(World world) {
super(world);
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this.a(0.95F, 0.95F);
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this.by = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
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}
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protected void aC() {
super.aC();
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this.getAttributeInstance(GenericAttributes.a).setValue(10.0D);
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}
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protected String t() {
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return null;
}
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protected String aS() {
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return null;
}
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protected String aT() {
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return null;
}
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protected float be() {
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return 0.4F;
}
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protected Item getLoot() {
return Item.d(0);
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}
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protected boolean g_() {
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return false;
}
protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - Whole method
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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int count = this.random.nextInt(3 + i) + 1;
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if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.INK_SACK, count));
}
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot);
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// CraftBukkit end
}
/* CraftBukkit start - Delegate to Entity to use existing inWater value
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public boolean L() {
return this.world.a(this.boundingBox.grow(0.0D, -0.6000000238418579D, 0.0D), Material.WATER, (Entity) this);
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}
// CraftBukkit end */
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public void e() {
super.e();
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this.bq = this.bp;
this.bs = this.br;
this.bu = this.bt;
this.bw = this.bv;
this.bt += this.by;
if (this.bt > 6.2831855F) {
this.bt -= 6.2831855F;
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if (this.random.nextInt(10) == 0) {
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this.by = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
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}
}
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if (this.L()) {
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float f;
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if (this.bt < 3.1415927F) {
f = this.bt / 3.1415927F;
this.bv = MathHelper.sin(f * f * 3.1415927F) * 3.1415927F * 0.25F;
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if ((double) f > 0.75D) {
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this.bx = 1.0F;
this.bz = 1.0F;
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} else {
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this.bz *= 0.8F;
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}
} else {
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this.bv = 0.0F;
this.bx *= 0.9F;
this.bz *= 0.99F;
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}
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if (!this.world.isStatic) {
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this.motX = (double) (this.bA * this.bx);
this.motY = (double) (this.bB * this.bx);
this.motZ = (double) (this.bC * this.bx);
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}
f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
// CraftBukkit - Math -> TrigMath
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this.aM += (-((float) TrigMath.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.aM) * 0.1F;
this.yaw = this.aM;
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this.br += 3.1415927F * this.bz * 1.5F;
// CraftBukkit - Math -> TrigMath
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this.bp += (-((float) TrigMath.atan2((double) f, this.motY)) * 180.0F / 3.1415927F - this.bp) * 0.1F;
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} else {
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this.bv = MathHelper.abs(MathHelper.sin(this.bt)) * 3.1415927F * 0.25F;
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if (!this.world.isStatic) {
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this.motX = 0.0D;
this.motY -= 0.08D;
this.motY *= 0.9800000190734863D;
this.motZ = 0.0D;
}
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this.bp = (float) ((double) this.bp + (double) (-90.0F - this.bp) * 0.02D);
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}
}
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public void e(float f, float f1) {
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this.move(this.motX, this.motY, this.motZ);
}
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protected void bp() {
++this.aU;
if (this.aU > 100) {
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this.bA = this.bB = this.bC = 0.0F;
} else if (this.random.nextInt(50) == 0 || !this.inWater || this.bA == 0.0F && this.bB == 0.0F && this.bC == 0.0F) {
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float f = this.random.nextFloat() * 3.1415927F * 2.0F;
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this.bA = MathHelper.cos(f) * 0.2F;
this.bB = -0.1F + this.random.nextFloat() * 0.2F;
this.bC = MathHelper.sin(f) * 0.2F;
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}
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this.w();
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}
public boolean canSpawn() {
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return this.locY > 45.0D && this.locY < 63.0D && super.canSpawn();
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}
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}