Paper/patches/server/0424-Optimize-brigadier-child-sorting-performance.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: virustotalop <virustotalop@gmail.com>
Date: Thu, 16 Apr 2020 20:51:32 -0700
Subject: [PATCH] Optimize brigadier child sorting performance
diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index 2dd09c97e00d877f5f3beed9583d3fdabc88e181..2b87c6eb28d4db634dd6d8ee42ff3aa78ed7cb68 100644
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--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
@@ -26,7 +26,7 @@ import java.util.stream.Collectors;
import net.minecraft.commands.CommandSourceStack;
public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
- private Map<String, CommandNode<S>> children = Maps.newLinkedHashMap();
+ private Map<String, CommandNode<S>> children = Maps.newTreeMap(); // Paper - Switch to tree map for automatic sorting
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private Map<String, LiteralCommandNode<S>> literals = Maps.newLinkedHashMap();
private Map<String, ArgumentCommandNode<S, ?>> arguments = Maps.newLinkedHashMap();
public Predicate<S> requirement;
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@@ -107,7 +107,7 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
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}
}
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- this.children = this.children.entrySet().stream().sorted(Map.Entry.comparingByValue()).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new));
+ // Paper - Remove manual sorting, it is no longer needed
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}
public void findAmbiguities(final AmbiguityConsumer<S> consumer) {