Paper/patches/api/0226-Add-LivingEntity-clearActiveItem.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
2023-02-19 15:57:10 +01:00
index 76fdfa7b00cb905163567a204a727cf047d9261a..b09c9eb92c069f76e0fba4a08ed0a5c66ced3a40 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -916,6 +916,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
org.bukkit.inventory.ItemStack getActiveItem();
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+ // Paper start
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+ // Paper end
+
/**
* Get's remaining time a player needs to keep hands raised with an item to finish using it.
* @return Remaining ticks to use the item