2020-05-06 11:48:49 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2019-04-30 03:20:24 +02:00
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From: Aikar <aikar@aikar.co>
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Date: Mon, 18 Jun 2018 01:12:53 -0400
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Subject: [PATCH] PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
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Plugins can skip selection of certain arrows and control which is used.
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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2020-08-25 04:22:08 +02:00
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index 9a55d1e6f4c6632c1f27d8c1fac55abc3c3d8204..85d2f4bab52cef2822fb0431c9cf7b7becbd5ee7 100644
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2019-04-30 03:20:24 +02:00
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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2020-08-25 04:22:08 +02:00
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@@ -2044,6 +2044,17 @@ public abstract class EntityHuman extends EntityLiving {
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2020-06-25 16:09:55 +02:00
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return ImmutableList.of(EntityPose.STANDING, EntityPose.CROUCHING, EntityPose.SWIMMING);
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2019-04-30 03:20:24 +02:00
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}
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+ // Paper start
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+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
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+ return !(this instanceof EntityPlayer) ||
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+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
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+ ((EntityPlayer) this).getBukkitEntity(),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
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+ ).callEvent();
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+ // Paper end
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+ }
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+
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@Override
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public ItemStack f(ItemStack itemstack) {
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if (!(itemstack.getItem() instanceof ItemProjectileWeapon)) {
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2020-08-25 04:22:08 +02:00
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@@ -2060,7 +2071,7 @@ public abstract class EntityHuman extends EntityLiving {
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2019-04-30 03:20:24 +02:00
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for (int i = 0; i < this.inventory.getSize(); ++i) {
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ItemStack itemstack2 = this.inventory.getItem(i);
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- if (predicate.test(itemstack2)) {
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+ if (predicate.test(itemstack2) && tryReadyArrow(itemstack, itemstack2)) { // Paper
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return itemstack2;
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}
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}
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