2011-01-14 20:44:11 +01:00
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package net.minecraft.server;
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public class Slot {
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2011-05-14 16:29:42 +02:00
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public final int index; // CraftBukkit - private -> public
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public final IInventory inventory; // CraftBukkit - private -> public
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2011-02-23 03:37:56 +01:00
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public int a;
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public int b;
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2011-01-14 20:44:11 +01:00
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public int c;
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public Slot(IInventory iinventory, int i, int j, int k) {
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2011-04-20 19:05:14 +02:00
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this.inventory = iinventory;
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this.index = i;
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2011-02-23 03:37:56 +01:00
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this.b = j;
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this.c = k;
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2011-01-14 20:44:11 +01:00
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}
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2011-03-31 22:40:00 +02:00
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public void a(ItemStack itemstack) {
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2011-04-20 22:47:26 +02:00
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this.c();
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2011-01-14 20:44:11 +01:00
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}
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2011-04-20 19:05:14 +02:00
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public boolean isAllowed(ItemStack itemstack) {
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2011-01-14 20:44:11 +01:00
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return true;
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}
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2011-04-20 19:05:14 +02:00
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public ItemStack getItem() {
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return this.inventory.getItem(this.index);
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2011-01-14 20:44:11 +01:00
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}
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2011-04-20 22:47:26 +02:00
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public boolean b() {
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return this.getItem() != null;
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}
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2011-03-31 22:40:00 +02:00
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public void c(ItemStack itemstack) {
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2011-04-20 19:05:14 +02:00
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this.inventory.setItem(this.index, itemstack);
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2011-04-20 22:47:26 +02:00
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this.c();
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2011-01-14 20:44:11 +01:00
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}
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2011-04-20 22:47:26 +02:00
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public void c() {
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2011-04-20 19:05:14 +02:00
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this.inventory.update();
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2011-01-14 20:44:11 +01:00
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}
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2011-04-20 22:47:26 +02:00
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public int d() {
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2011-04-20 19:05:14 +02:00
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return this.inventory.getMaxStackSize();
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2011-01-14 20:44:11 +01:00
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}
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public ItemStack a(int i) {
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2011-06-27 00:25:01 +02:00
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return this.inventory.splitStack(this.index, i);
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2011-01-14 20:44:11 +01:00
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}
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public boolean a(IInventory iinventory, int i) {
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2011-04-20 19:05:14 +02:00
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return iinventory == this.inventory && i == this.index;
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2011-01-14 20:44:11 +01:00
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}
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}
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