Paper/Spigot-Server-Patches/0141-Do-not-let-armorstands-drown.patch

43 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 3571ef9ac1299702ad274aad43070abf959bf9d9..0232ffba7b18174e0ce44d91285541a9869d07b9 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -826,5 +826,10 @@ public class EntityArmorStand extends EntityLiving {
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super.move(moveType, vec3d);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 0799f3b025c25204fddfd818b314ec1452a1ba1a..34f2821a64c7893ff0a8c33ae4b77ce883227f0c 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -244,6 +244,7 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
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+ public boolean canBreatheUnderwater() { return this.cL(); } // Paper - OBFHELPER
public boolean cL() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
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@@ -287,7 +288,7 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
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if (this.a((Tag) TagsFluid.WATER) && !this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).a(Blocks.BUBBLE_COLUMN)) {
- if (!this.cL() && !MobEffectUtil.c(this) && !flag1) {
+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
this.setAirTicks(this.l(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);