Paper/patches/api/0060-Shoulder-Entities-Release-API.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 15:04:51 -0400
Subject: [PATCH] Shoulder Entities Release API
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
2022-07-21 21:53:04 +02:00
index 864941be2d07de08f63e740ad2becf1dc5790433..bcdf267485f1d68ccc7ea105d5d40bc9bc9db2a2 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -318,6 +318,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
public int getExpToLevel();
+ // Paper start
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseLeftShoulderEntity();
+
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseRightShoulderEntity();
+ // Paper end
+
/**
* Gets the current cooldown for a player's attack.
*