Paper/CraftBukkit-Patches/0155-Refactor-ItemDoor-Place.patch

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From b911d5b814c9b30d5da1a0545c34f75cd78b0d03 Mon Sep 17 00:00:00 2001
2014-11-28 02:17:45 +01:00
From: md_5 <git@md-5.net>
Date: Tue, 30 Sep 2014 21:43:15 +1000
Subject: [PATCH] Refactor ItemDoor Place
diff --git a/src/main/java/net/minecraft/server/ItemDoor.java b/src/main/java/net/minecraft/server/ItemDoor.java
index 6f0a065..bca1bc9 100644
--- a/src/main/java/net/minecraft/server/ItemDoor.java
+++ b/src/main/java/net/minecraft/server/ItemDoor.java
@@ -48,9 +48,11 @@ public class ItemDoor extends Item {
BlockPosition blockposition3 = blockposition.up();
IBlockData iblockdata = block.getBlockData().set(BlockDoor.FACING, enumdirection).set(BlockDoor.HINGE, flag2 ? EnumDoorHinge.RIGHT : EnumDoorHinge.LEFT);
- world.setTypeAndData(blockposition, iblockdata.set(BlockDoor.HALF, EnumDoorHalf.LOWER), 2);
- world.setTypeAndData(blockposition3, iblockdata.set(BlockDoor.HALF, EnumDoorHalf.UPPER), 2);
- world.applyPhysics(blockposition, block);
- world.applyPhysics(blockposition3, block);
+ // Spigot start - update physics after the block multi place event
+ world.setTypeAndData(blockposition, iblockdata.set(BlockDoor.HALF, EnumDoorHalf.LOWER), 3);
+ world.setTypeAndData(blockposition3, iblockdata.set(BlockDoor.HALF, EnumDoorHalf.UPPER), 3);
+ // world.applyPhysics(blockposition, block);
+ // world.applyPhysics(blockposition3, block);
+ // Spigot end
}
}
--
2.1.0