Paper/Spigot-Server-Patches/0113-Don-t-spam-reload-spawn-chunks-in-nether-end.patch

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Diff

2016-11-17 03:23:38 +01:00
From 2f5acd3d033a39924b042ddfc9aecbfd5a5fb91d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index f0f18b2..124c24a 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -3218,6 +3218,7 @@ public abstract class World implements IBlockAccess {
return this.N;
}
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+ public boolean shouldStayLoaded(int i, int j) { return e(i, j); } // Paper - OBFHELPER
public boolean e(int i, int j) {
BlockPosition blockposition = this.getSpawn();
int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index 660f3bc..9adadaf 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -137,6 +137,6 @@ public abstract class WorldProvider {
public void s() {}
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public boolean c(int i, int j) {
- return true;
+ return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
}
}
--
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2.10.2