2019-06-14 04:27:40 +02:00
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From e65746258a6e9c85f67eac3c8d98a3601d8adf00 Mon Sep 17 00:00:00 2001
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2016-03-22 18:07:16 +01:00
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 22 Mar 2016 12:04:28 -0500
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Subject: [PATCH] Configurable spawn chances for skeleton horses
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2019-06-06 17:36:57 +02:00
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index 98049567f4..2a71381dae 100644
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2016-03-22 18:07:16 +01:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2019-04-26 03:24:00 +02:00
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@@ -221,4 +221,12 @@ public class PaperWorldConfig {
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2016-03-22 18:07:16 +01:00
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log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
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2018-09-23 04:48:30 +02:00
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log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
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2016-03-22 18:07:16 +01:00
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}
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+
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+ public double skeleHorseSpawnChance;
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+ private void skeleHorseSpawnChance() {
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2018-08-26 20:11:49 +02:00
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+ skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D);
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+ if (skeleHorseSpawnChance < 0) {
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+ skeleHorseSpawnChance = 0.01D; // Vanilla value
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+ }
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2016-03-22 18:07:16 +01:00
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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2019-06-06 17:36:57 +02:00
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index 7b78946ece..6328558975 100644
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2016-03-22 18:07:16 +01:00
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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2019-05-14 04:20:58 +02:00
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@@ -388,7 +388,7 @@ public class WorldServer extends World {
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2019-04-26 03:24:00 +02:00
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blockposition = this.a(this.a(j, 0, k, 15));
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if (this.isRainingAt(blockposition)) {
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DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
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- boolean flag1 = this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D;
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+ boolean flag1 = this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper;
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2016-03-22 18:07:16 +01:00
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2019-04-26 03:24:00 +02:00
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if (flag1) {
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EntityHorseSkeleton entityhorseskeleton = (EntityHorseSkeleton) EntityTypes.SKELETON_HORSE.a((World) this);
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2016-03-22 18:07:16 +01:00
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--
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2019-04-05 06:52:02 +02:00
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2.21.0
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2016-03-22 18:07:16 +01:00
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