2018-11-03 01:23:27 +01:00
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From d398034fd391fa3cd12b5d4427d0d92502b08c79 Mon Sep 17 00:00:00 2001
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2018-06-29 06:55:29 +02:00
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 Jun 2018 00:19:19 -0400
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Subject: [PATCH] LivingEntity Hand Raised/Item Use API
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How long an entity has raised hands to charge an attack or use an item
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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2018-11-03 01:23:27 +01:00
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index 99845e67a..e3bc04e1c 100644
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2018-06-29 06:55:29 +02:00
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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2018-11-03 01:23:27 +01:00
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@@ -11,6 +11,7 @@ import org.bukkit.World;
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2018-06-29 06:55:29 +02:00
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import org.bukkit.attribute.Attributable;
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import org.bukkit.block.Block;
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import org.bukkit.inventory.EntityEquipment;
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+import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.projectiles.ProjectileSource;
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2018-11-03 01:23:27 +01:00
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@@ -492,5 +493,31 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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2018-06-29 06:55:29 +02:00
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* @param delay Delay in ticks
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*/
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void setShieldBlockingDelay(int delay);
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+
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+ /**
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+ * Get's the item being actively "used" or consumed.
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+ * @return The item. Will be null if no active item.
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+ */
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+ ItemStack getActiveItem();
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+
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+ /**
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+ * Get's remaining time a player needs to keep hands raised with an item to finish using it.
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+ * @return Remaining ticks to use the item
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+ */
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+ int getItemUseRemainingTime();
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+
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+ /**
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+ * Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
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2018-08-16 13:20:58 +02:00
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+ *
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+ * @return Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
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2018-06-29 06:55:29 +02:00
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+ */
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+ int getHandRaisedTime();
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+
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+ /**
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+ * Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
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2018-08-16 13:20:58 +02:00
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+ *
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+ * @return Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
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2018-06-29 06:55:29 +02:00
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+ */
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+ boolean isHandRaised();
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// Paper end
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}
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--
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2018-10-27 06:02:22 +02:00
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2.19.1
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2018-06-29 06:55:29 +02:00
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