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Paper/patches/server/0295-Workaround-for-vehicle-tracking-issue-on-disconnect.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 7d9e65b073feb8ff473f23eaca88f20c0411d386..7a187691057a90b71c910dbdcaa6539d334b04ad 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1564,6 +1564,13 @@ public class ServerPlayer extends Player {
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public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}