2020-05-06 11:48:49 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2017-05-17 04:34:47 +02:00
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 16 May 2017 21:29:08 -0500
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Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
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Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
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Instead, switches the behavior so that players have to sneak to make the birds leave.
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I suspect Mojang may switch to this behavior before full release.
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To be converted into a Paper-API event at some point in the future?
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2020-05-06 11:48:49 +02:00
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index 751551f173338217f6682532a9a5e1a269415177..eae1690cc6db99b2f3af70a121f83b455b0fb20d 100644
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2017-05-17 04:34:47 +02:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2020-01-18 18:28:32 +01:00
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@@ -328,4 +328,10 @@ public class PaperWorldConfig {
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2017-05-17 04:34:47 +02:00
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maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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}
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+
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+ public boolean parrotsHangOnBetter;
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+ private void parrotsHangOnBetter() {
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+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
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+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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2020-05-06 11:48:49 +02:00
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index 0e8ba05455161883c86df6606104fab3529c3c0c..ad79e4521cee699de86a94885b27356339bcb866 100644
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2017-05-17 04:34:47 +02:00
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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2019-12-12 00:43:22 +01:00
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@@ -463,7 +463,7 @@ public abstract class EntityHuman extends EntityLiving {
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2017-05-17 04:34:47 +02:00
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this.j(this.getShoulderEntityLeft());
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this.j(this.getShoulderEntityRight());
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2019-12-12 00:43:22 +01:00
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if (!this.world.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.isFlying || this.isSleeping()) {
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2017-05-17 04:34:47 +02:00
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- this.releaseShoulderEntities();
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+ if (!this.world.paperConfig.parrotsHangOnBetter) this.releaseShoulderEntities(); // Paper - Hang on!
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}
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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2020-06-25 03:10:30 +02:00
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index d6f5f176d4b5a39ddea4a9dc31a2322cc7d9d2d0..26f894c752d623ed082f97fdbffe5a6680a941b7 100644
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2017-05-17 04:34:47 +02:00
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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2020-02-09 01:32:48 +01:00
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@@ -1773,6 +1773,13 @@ public class PlayerConnection implements PacketListenerPlayIn {
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2018-07-18 02:08:13 +02:00
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switch (packetplayinentityaction.c()) {
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2019-12-12 00:43:22 +01:00
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case PRESS_SHIFT_KEY:
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2019-05-28 01:01:45 +02:00
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this.player.setSneaking(true);
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2017-05-17 04:34:47 +02:00
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+
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+ // Paper start - Hang on!
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+ if (this.player.world.paperConfig.parrotsHangOnBetter) {
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+ this.player.releaseShoulderEntities();
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+ }
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+ // Paper end
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+
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2019-05-28 01:01:45 +02:00
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break;
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2019-12-12 00:43:22 +01:00
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case RELEASE_SHIFT_KEY:
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2019-05-28 01:01:45 +02:00
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this.player.setSneaking(false);
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