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geforkt von Mirrors/Paper
Paper/patches/server/Custom-replacement-for-eaten-items.patch

50 Zeilen
2.7 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sun, 21 Jun 2015 15:07:20 -0400
Subject: [PATCH] Custom replacement for eaten items
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
this.triggerItemUseEffects(this.useItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
+ PlayerItemConsumeEvent event = null; // Paper
if (this instanceof ServerPlayer) {
org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.useItem);
org.bukkit.inventory.EquipmentSlot hand = org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(enumhand);
- PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem, hand);
+ event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem, hand); // Paper
level.getCraftServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
} else {
itemstack = this.useItem.finishUsingItem(this.level, this);
}
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+
+ // Paper start - save the default replacement item and change it if necessary
+ final ItemStack defaultReplacement = itemstack;
+ if (event != null && event.getReplacement() != null) {
+ itemstack = CraftItemStack.asNMSCopy(event.getReplacement());
+ }
+ // Paper end
// CraftBukkit end
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if (itemstack != this.useItem) {
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
}
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this.stopUsingItem();
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+ // Paper start - if the replacement is anything but the default, update the client inventory
+ if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
+ }
+ // Paper end
}
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}