Paper/src/main/java/net/minecraft/server/DispenseBehaviorFireball.java

66 Zeilen
2.6 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.block.BlockDispenseEvent;
// CraftBukkit end
public class DispenseBehaviorFireball extends DispenseBehaviorItem {
final MinecraftServer b;
public DispenseBehaviorFireball(MinecraftServer minecraftserver) {
this.b = minecraftserver;
}
public ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = EnumFacing.a(isourceblock.h());
IPosition iposition = BlockDispenser.a(isourceblock);
double d0 = iposition.getX() + (double) ((float) enumfacing.c() * 0.3F);
double d1 = iposition.getY();
double d2 = iposition.getZ() + (double) ((float) enumfacing.e() * 0.3F);
World world = isourceblock.k();
Random random = world.random;
double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.c();
double d4 = random.nextGaussian() * 0.05D;
double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.e();
// CraftBukkit start
ItemStack itemstack1 = itemstack.a(1);
org.bukkit.block.Block block = world.getWorld().getBlockAt(isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ());
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack1).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(d3, d4, d5));
if (!BlockDispenser.eventFired) {
world.getServer().getPluginManager().callEvent(event);
}
if (event.isCancelled()) {
itemstack.count++;
return itemstack;
}
if (!event.getItem().equals(bukkitItem)) {
itemstack.count++;
// Chain to handler for new item
IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
return itemstack;
}
}
world.addEntity(new EntitySmallFireball(world, d0, d1, d2, event.getVelocity().getX(), event.getVelocity().getY(), event.getVelocity().getZ()));
// itemstack.a(1); // Handled during event processing
// CraftBukkit end
return itemstack;
}
protected void a(ISourceBlock isourceblock) {
isourceblock.k().triggerEffect(1009, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
}
}