Paper/patches/server/0928-Add-Entity-Body-Yaw-API.patch

28 Zeilen
1.2 KiB
Diff

2023-02-09 18:31:51 +01:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheTuso <piotrekpasztor@gmail.com>
Date: Thu, 2 Feb 2023 16:40:41 +0100
Subject: [PATCH] Add Entity Body Yaw API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
2023-06-08 10:47:19 +02:00
index 2d5f407b6979f39e5b611f37578d681a49eaea03..42a4a45ece562d543cc4fab9d9e7c70573705f10 100644
2023-02-09 18:31:51 +01:00
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -1035,6 +1035,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
2023-02-09 18:31:51 +01:00
this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
}
+ @Override
+ public float getBodyYaw() {
+ return this.getHandle().getVisualRotationYInDegrees();
+ }
+
+ @Override
+ public void setBodyYaw(float bodyYaw) {
+ this.getHandle().setYBodyRot(bodyYaw);
+ }
+
private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
if (slot != null) {