2020-04-29 02:12:51 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@minidigger.me>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/net/minecraft/server/ChunkConverter.java b/src/main/java/net/minecraft/server/ChunkConverter.java
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index b51613040e4583ff056060b47b1f97a86ebcde51..5366314e5f889b5b8d7740bbd0f024d9b7b9d643 100644
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--- a/src/main/java/net/minecraft/server/ChunkConverter.java
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+++ b/src/main/java/net/minecraft/server/ChunkConverter.java
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@@ -17,7 +17,7 @@ import org.apache.logging.log4j.Logger;
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public class ChunkConverter {
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private static final Logger LOGGER = LogManager.getLogger();
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- public static final ChunkConverter a = new ChunkConverter();
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+ public static final ChunkConverter a = new ChunkConverter(); public static ChunkConverter getEmptyConverter() { return a; } // Paper - obfhelper
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private static final EnumDirection8[] c = EnumDirection8.values();
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private final EnumSet<EnumDirection8> d;
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private final int[][] e;
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@@ -303,7 +303,7 @@ public class ChunkConverter {
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if ((Integer) iblockdata.get(BlockProperties.an) >= j) {
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generatoraccess.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockProperties.an, j), 18);
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if (i != 7) {
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- EnumDirection[] aenumdirection = null.f;
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+ EnumDirection[] aenumdirection = f; // Paper - decomp fix
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int k = aenumdirection.length;
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for (int l = 0; l < k; ++l) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2020-07-22 10:26:59 +02:00
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index 506e76eecd4be892bdc70367c0ee4d9764569ca7..6282a05ae855a6b55eec4980fbc1b356f65f500e 100644
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2020-04-29 02:12:51 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2020-07-22 10:26:59 +02:00
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@@ -1979,6 +1979,29 @@ public final class CraftServer implements Server {
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2020-04-29 02:12:51 +02:00
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return new CraftChunkData(world);
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}
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+ // Paper start
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+ @Override
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // get empty object
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+ CraftChunkData data = (CraftChunkData) createChunkData(world);
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+ // do bunch of vanilla shit
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+ net.minecraft.server.WorldServer nmsWorld = ((CraftWorld) world).getHandle();
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+ net.minecraft.server.ProtoChunk protoChunk = new net.minecraft.server.ProtoChunk(new net.minecraft.server.ChunkCoordIntPair(x, z), net.minecraft.server.ChunkConverter.getEmptyConverter(), nmsWorld);
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+ List<net.minecraft.server.IChunkAccess> list = new ArrayList<>();
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+ list.add(protoChunk);
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+ net.minecraft.server.RegionLimitedWorldAccess genRegion = new net.minecraft.server.RegionLimitedWorldAccess(nmsWorld, list);
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+ // call vanilla generator, one feature after another. Order here is important!
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2020-04-29 02:12:51 +02:00
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+ net.minecraft.server.ChunkGenerator chunkGenerator = nmsWorld.getChunkProvider().chunkGenerator;
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2020-04-29 02:12:51 +02:00
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+ chunkGenerator.createBiomes(protoChunk);
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2020-04-29 02:12:51 +02:00
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+ chunkGenerator.buildNoise(genRegion, nmsWorld.getStructureManager(), protoChunk);
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2020-04-29 02:12:51 +02:00
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+ chunkGenerator.buildBase(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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index bb18740ebdf4a14ced9944efa82103b350b32ba5..948a59217cca0f8dfa9d3befb61e679a67bf29bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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@@ -19,7 +19,7 @@ import org.bukkit.material.MaterialData;
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*/
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public final class CraftChunkData implements ChunkGenerator.ChunkData {
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private final int maxHeight;
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- private final ChunkSection[] sections;
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+ private ChunkSection[] sections; // Paper - remove final
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private Set<BlockPosition> tiles;
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private World world; // Paper - Anti-Xray - Add world
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@@ -168,6 +168,12 @@ public final class CraftChunkData implements ChunkGenerator.ChunkData {
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return sections;
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}
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+ // Paper start
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+ public void setRawChunkData(ChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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+
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Set<BlockPosition> getTiles() {
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return tiles;
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}
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