Paper/Spigot-Server-Patches/0450-Broadcast-join-message-to-console.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-04-17 01:18:51 +02:00
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index fbd0ecb7bee67bf5affb6be6a57a8a0a8e2686b3..ad6977db5aefb547a9f9db6258c3b18da8ca509f 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -211,9 +211,9 @@ public abstract class PlayerList {
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joinMessage = playerJoinEvent.getJoinMessage();
if (joinMessage != null && joinMessage.length() > 0) {
- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
- server.getPlayerList().sendAll(new PacketPlayOutChat(line, ChatMessageType.SYSTEM, SystemUtils.b));
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- }
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
+ // Paper end
}
// CraftBukkit end