13
0
geforkt von Mirrors/Paper
Paper/patches/server/0688-Use-getChunkIfLoadedImmediately-in-places.patch

63 Zeilen
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 8 Jul 2019 00:13:36 -0700
Subject: [PATCH] Use getChunkIfLoadedImmediately in places
This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2021-12-10 15:24:07 +01:00
index 2c8acd5610e873d64470b0e4b0373566357d885d..4f3719e77e008cbd3d2bd9262a03a526000bc837 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
2021-12-10 15:24:07 +01:00
@@ -214,7 +214,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
- return this.chunkSource.getChunk(x, z, false);
+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
}
2021-11-25 00:26:29 +01:00
@Override
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2021-12-10 15:24:07 +01:00
index 61a0c9ffd7a5f156c4274a2425451c4a8ebdc5b8..818d3b0d149354381be896b294d2be1901c8af10 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2021-12-10 15:24:07 +01:00
@@ -1310,7 +1310,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
speed = this.player.getAbilities().walkingSpeed * 10f;
}
// Paper start - Prevent moving into unloaded chunks
- if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.hasChunk((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
+ if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
return;
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
2021-12-10 15:24:07 +01:00
index b7f9d6682c1dc5f03ae363b782ae9346f5bbe841..d63f4108012b4d3ed566298c7cda27bbbf018c6a 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
2021-11-29 12:55:13 +01:00
@@ -194,6 +194,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return (CraftServer) Bukkit.getServer();
}
+ // Paper start
+ @Override
+ public boolean hasChunk(int chunkX, int chunkZ) {
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+ return this.getChunkIfLoaded(chunkX, chunkZ) != null;
+ }
+ // Paper end
+
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public abstract ResourceKey<LevelStem> getTypeKey();
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protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, final DimensionType dimensionmanager, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.concurrent.Executor executor) { // Paper - Async-Anti-Xray - Pass executor
@@ -1366,7 +1373,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
for (int l1 = j; l1 <= l; ++l1) {
for (int i2 = k; i2 <= i1; ++i2) {
- LevelChunk chunk = this.getChunkSource().getChunkNow(l1, i2);
+ LevelChunk chunk = (LevelChunk) this.getChunkIfLoadedImmediately(l1, i2); // Paper
if (chunk != null) {
for (int j2 = j1; j2 <= k1; ++j2) {