2022-03-14 20:28:02 +01:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 14 Mar 2022 12:35:37 -0700
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Subject: [PATCH] Don't allow vehicle movement from players while teleporting
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Bring the vehicle move packet behavior in line with the
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regular player move packet.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2022-09-12 13:31:45 +02:00
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index b82d6ebb30c0fdc49f21d993c6a1affbecc27af7..cf3f9d225e4c4114fd14979ac5f7bf8ea45c3765 100644
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2022-03-14 20:28:02 +01:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2022-08-29 15:21:45 +02:00
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@@ -585,6 +585,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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2022-03-14 20:28:02 +01:00
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} else {
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Entity entity = this.player.getRootVehicle();
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+ // Paper start
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2022-03-31 15:04:23 +02:00
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+ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) {
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2022-03-14 20:28:02 +01:00
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+ return;
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+ }
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+ // Paper end
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+
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if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
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ServerLevel worldserver = this.player.getLevel();
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double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER
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