2023-06-19 00:33:15 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 23 May 2023 22:33:36 -0400
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Subject: [PATCH] Properly Cancel Usable Items
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This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
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For example, items being consumed but never finishing, shields being put up, etc.
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The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
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them in order for the client to reset their using item state.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2023-07-04 10:22:56 +02:00
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index 1d0e439c00ac4ab72dc656038c9271b1240acc88..b777547cb9f8edf4e7b3c2cfb894f8cd1b1a35a5 100644
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2023-06-19 00:33:15 +02:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2029,6 +2029,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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if (cancelled) {
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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2023-07-04 10:22:56 +02:00
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index dee49691dcaac57ab56195a4dd299a5c23a56bbb..e11d7283662834047b2ff81a2fd25a4263792deb 100644
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2023-06-19 00:33:15 +02:00
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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2023-07-04 10:22:56 +02:00
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@@ -3748,6 +3748,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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2023-06-19 00:33:15 +02:00
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start
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+ public void resyncUsingItem(ServerPlayer serverPlayer) {
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+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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+ }
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+ // Paper end
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+
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// Paper start - lag compensate eating
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protected long eatStartTime;
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protected int totalEatTimeTicks;
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