Paper/patches/server/0693-Add-PlayerKickEvent-causes.patch

385 Zeilen
28 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 15 May 2021 20:30:45 -0700
Subject: [PATCH] Add PlayerKickEvent causes
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
Merge tuinity (#6413) This PR contains all of Tuinity's patches. Very notable ones are: - Highly optimised collisions - Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16) - Starlight https://github.com/PaperMC/Starlight - Rewritten dataconverter system https://github.com/PaperMC/DataConverter - Random block ticking optimisation (wrongly dropped from Paper 1.17) - Chunk ticking optimisations - Anything else I've forgotten in the 60 or so patches If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. * Port tuinity, initial patchset * Update gradle to 7.2 jmp said it fixes rebuildpatches not working for me. it fucking better * Completely clean apply * Remove tuinity config, add per player api patch * Remove paper reobf mappings patch * Properly update gradlew * Force clean rebuild * Mark fixups Comments and ATs still need to be done * grep -r "Tuinity" * Fixup * Ensure gameprofile lastaccess is written only under the state lock * update URL for dataconverter * Only clean rebuild tuinity patches might fix merge conflicts * Use UTF-8 for gradlew * Clean rb patches again * Convert block ids used as item ids Neither the converters of pre 1.13 nor DFU handled these cases, as by the time they were written the game at the time didn't consider these ids valid - they would be air. Because of this, some worlds have logspam since only DataConverter (not DFU or legacy converters) will warn when an invalid id has been seen. While quite a few do need to now be considered as air, quite a lot do not. So it makes sense to add conversion for these items, instead of simply suppressing or ignoring the logs. I've now added id -> string conversion for all block ids that could be used as items that existed in the game before 1.7.10 (I have no interest in tracking down the exact version block ids stopped working) that were on https://minecraft-ids.grahamedgecombe.com/ Items that did not directly convert to new items will be instead converted to air: stems, wheat crops, piston head, tripwire wire block * Fix LightPopulated parsing in V1466 The DFU code was checking if the number existed, not if it didn't exist. I misread the original code. * Always parse protochunk light sources unless it is marked as non-lit Chunks not marked as lit will always go through the light engine, so they should always have their block sources parsed. * Update custom names to JSON for players Missed this fix from CB, as it was inside the DataFixers class. I decided to double check all of the CB changes again: DataFixers.java was the only area I missed, as I had inspected all datafixer diffs and implemented them all into DataConverter. I also checked Bootstrap.java again, and re-evaluated their changes. I had previously done this, but determined that they were all bad. The changes to make standing_sign block map to oak_sign block in V1450 is bad, because that's not the item id V1450 accepts. Only in 1.14 did oak_sign even exist, and as expected there is a converter to rename all existing sign items/blocks. The fix to register the portal block under id 1440 is useless, as the flattenning logic will default to the lowest registered id - which is the exact blockstate that CB registers into 1440. So it just doesn't do anything. The extra item ids in the id -> string converter are already added, but I found this from EMC originally. The change for the spawn egg id 23 -> Arrow is just wrong, that id DOES correspond to TippedArrow, NOT Arrow. As expected, the spawn egg already has a dedicated mapping for Arrow, which is id 10 - which was Arrow's entity id. I also ported a fix for the cooked_fished id update. This doesn't really matter since there is already a dataconverter to fix this, but the game didn't accept cooked_fished at the time. So I see no harm. * Review all converters and walkers - Refactor V99 to have helper methods for defining entity/tile entity types - Automatically namespace all ids that should be namespaced. While vanilla never saved non-namespaced data for things that are namespaced, plugins/users might have. - Synchronised the identity ensure map in HelperBlockFlatteningV1450 - Code style consistency - Add missing log warning in V102 for ITEM_NAME type conversion - Use getBoolean instead of getByte - Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow rename, as it will affect ENTITY_NAME type - Always set isVillager to false in V502 for Zombie - Register V808's converter under subversion 1 like DFU - Register a breakpoint for V1.17.1. In the future, all final versions of major releases will have a breakpoint so that the work required to determine if a converter needs a breakpoint is minimal - Validate that a dataconverter is only registered for a version that is registered - ConverterFlattenTileEntity is actually ConverterFlattenEntity It even registered the converters under TILE_ENTITY, instead of ENTITY. - Fix id comparison in V1492 STRUCTURE_FEATURE renamer - Use ConverterAbstractStatsRename for V1510 stats renamer At the time I had written that class, the abstract renamer didn't exist. - Ensure OwnerUUID is at least set to empty string in V1904 if the ocelot is converted to a cat (this is likely so that it retains a collar) - Use generic read/write for Records in V1946 Records is actually a list, not a map. So reading map was invalid. * Always set light to zero when propagating decrease This fixes an almost infinite loop where light values would be spam queued on a very small subset on blocks. This also likely fixes the memory issues people were seeing. * re-organize patches * Apply and fix conflicts * Revert some patches getChunkAt retains chunks so that plugins don't spam loads revert mc-4 fix will remain unless issues pop up * Shuffle iterated chunks if per player is not enabled Can help with some mob spawning stacking up at locations * Make per player default, migrate all configs * Adjust comments in fixups * Rework config for player chunk loader Old config is not compatible. Move all configs to be under `settings` in paper.yml The player chunk loader has been modified to less aggressively load chunks, but to send chunks at higher rates compared to tuinity. There are new config entries to tune this behavior. * Add back old constructor to CompressionEncoder/Decoder (fixes Tuinity #358) * Raise chunk loading default limits * Reduce worldgen thread workers for lower core count cpus * Raise limits for chunk loading config Also place it under `chunk-loading` * Disable max chunk send rate by default * Fix conflicts and rebuild patches * Drop default send rate again Appears to be still causing problems for no known reason * Raise chunk send limits to 100 per player While a low limit fixes ping issues for some people, most people do not suffer from this issue and thus should not suffer from an extremely slow load-in rate. * Rebase part 1 Autosquash the fixups * Move not implemented up * Fixup mc-dev fixes Missed this one * Rebase per player viewdistance api into the original api patch * Remove old light engine patch part 1 The prioritisation must be kept from it, so that part has been rebased into the priority patch. Part 2 will deal with rebasing all of the patches _after_ * Rebase remaining patches for old light patch removal * Remove other mid tick patch * Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch Replaced by `Do not copy visible chunks` * Revert AT for Vec3i setX/Y/Z The class is immutable. set should not be exposed * Remove old IntegerUtil class * Replace old CraftChunk#getEntities patch * Remove import for SWMRNibbleArray in ChunkAccess * Finished merge checklist * Remove ensureTickThread impl in urgency patch Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-31 13:02:11 +02:00
index 2855749701f9fe6d3284e6f072e0971b46816e2a..154b0dd9bcfefbd7e7eae8c2f28bbabcd0fde531 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
Merge tuinity (#6413) This PR contains all of Tuinity's patches. Very notable ones are: - Highly optimised collisions - Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16) - Starlight https://github.com/PaperMC/Starlight - Rewritten dataconverter system https://github.com/PaperMC/DataConverter - Random block ticking optimisation (wrongly dropped from Paper 1.17) - Chunk ticking optimisations - Anything else I've forgotten in the 60 or so patches If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. * Port tuinity, initial patchset * Update gradle to 7.2 jmp said it fixes rebuildpatches not working for me. it fucking better * Completely clean apply * Remove tuinity config, add per player api patch * Remove paper reobf mappings patch * Properly update gradlew * Force clean rebuild * Mark fixups Comments and ATs still need to be done * grep -r "Tuinity" * Fixup * Ensure gameprofile lastaccess is written only under the state lock * update URL for dataconverter * Only clean rebuild tuinity patches might fix merge conflicts * Use UTF-8 for gradlew * Clean rb patches again * Convert block ids used as item ids Neither the converters of pre 1.13 nor DFU handled these cases, as by the time they were written the game at the time didn't consider these ids valid - they would be air. Because of this, some worlds have logspam since only DataConverter (not DFU or legacy converters) will warn when an invalid id has been seen. While quite a few do need to now be considered as air, quite a lot do not. So it makes sense to add conversion for these items, instead of simply suppressing or ignoring the logs. I've now added id -> string conversion for all block ids that could be used as items that existed in the game before 1.7.10 (I have no interest in tracking down the exact version block ids stopped working) that were on https://minecraft-ids.grahamedgecombe.com/ Items that did not directly convert to new items will be instead converted to air: stems, wheat crops, piston head, tripwire wire block * Fix LightPopulated parsing in V1466 The DFU code was checking if the number existed, not if it didn't exist. I misread the original code. * Always parse protochunk light sources unless it is marked as non-lit Chunks not marked as lit will always go through the light engine, so they should always have their block sources parsed. * Update custom names to JSON for players Missed this fix from CB, as it was inside the DataFixers class. I decided to double check all of the CB changes again: DataFixers.java was the only area I missed, as I had inspected all datafixer diffs and implemented them all into DataConverter. I also checked Bootstrap.java again, and re-evaluated their changes. I had previously done this, but determined that they were all bad. The changes to make standing_sign block map to oak_sign block in V1450 is bad, because that's not the item id V1450 accepts. Only in 1.14 did oak_sign even exist, and as expected there is a converter to rename all existing sign items/blocks. The fix to register the portal block under id 1440 is useless, as the flattenning logic will default to the lowest registered id - which is the exact blockstate that CB registers into 1440. So it just doesn't do anything. The extra item ids in the id -> string converter are already added, but I found this from EMC originally. The change for the spawn egg id 23 -> Arrow is just wrong, that id DOES correspond to TippedArrow, NOT Arrow. As expected, the spawn egg already has a dedicated mapping for Arrow, which is id 10 - which was Arrow's entity id. I also ported a fix for the cooked_fished id update. This doesn't really matter since there is already a dataconverter to fix this, but the game didn't accept cooked_fished at the time. So I see no harm. * Review all converters and walkers - Refactor V99 to have helper methods for defining entity/tile entity types - Automatically namespace all ids that should be namespaced. While vanilla never saved non-namespaced data for things that are namespaced, plugins/users might have. - Synchronised the identity ensure map in HelperBlockFlatteningV1450 - Code style consistency - Add missing log warning in V102 for ITEM_NAME type conversion - Use getBoolean instead of getByte - Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow rename, as it will affect ENTITY_NAME type - Always set isVillager to false in V502 for Zombie - Register V808's converter under subversion 1 like DFU - Register a breakpoint for V1.17.1. In the future, all final versions of major releases will have a breakpoint so that the work required to determine if a converter needs a breakpoint is minimal - Validate that a dataconverter is only registered for a version that is registered - ConverterFlattenTileEntity is actually ConverterFlattenEntity It even registered the converters under TILE_ENTITY, instead of ENTITY. - Fix id comparison in V1492 STRUCTURE_FEATURE renamer - Use ConverterAbstractStatsRename for V1510 stats renamer At the time I had written that class, the abstract renamer didn't exist. - Ensure OwnerUUID is at least set to empty string in V1904 if the ocelot is converted to a cat (this is likely so that it retains a collar) - Use generic read/write for Records in V1946 Records is actually a list, not a map. So reading map was invalid. * Always set light to zero when propagating decrease This fixes an almost infinite loop where light values would be spam queued on a very small subset on blocks. This also likely fixes the memory issues people were seeing. * re-organize patches * Apply and fix conflicts * Revert some patches getChunkAt retains chunks so that plugins don't spam loads revert mc-4 fix will remain unless issues pop up * Shuffle iterated chunks if per player is not enabled Can help with some mob spawning stacking up at locations * Make per player default, migrate all configs * Adjust comments in fixups * Rework config for player chunk loader Old config is not compatible. Move all configs to be under `settings` in paper.yml The player chunk loader has been modified to less aggressively load chunks, but to send chunks at higher rates compared to tuinity. There are new config entries to tune this behavior. * Add back old constructor to CompressionEncoder/Decoder (fixes Tuinity #358) * Raise chunk loading default limits * Reduce worldgen thread workers for lower core count cpus * Raise limits for chunk loading config Also place it under `chunk-loading` * Disable max chunk send rate by default * Fix conflicts and rebuild patches * Drop default send rate again Appears to be still causing problems for no known reason * Raise chunk send limits to 100 per player While a low limit fixes ping issues for some people, most people do not suffer from this issue and thus should not suffer from an extremely slow load-in rate. * Rebase part 1 Autosquash the fixups * Move not implemented up * Fixup mc-dev fixes Missed this one * Rebase per player viewdistance api into the original api patch * Remove old light engine patch part 1 The prioritisation must be kept from it, so that part has been rebased into the priority patch. Part 2 will deal with rebasing all of the patches _after_ * Rebase remaining patches for old light patch removal * Remove other mid tick patch * Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch Replaced by `Do not copy visible chunks` * Revert AT for Vec3i setX/Y/Z The class is immutable. set should not be exposed * Remove old IntegerUtil class * Replace old CraftChunk#getEntities patch * Remove import for SWMRNibbleArray in ChunkAccess * Finished merge checklist * Remove ensureTickThread impl in urgency patch Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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@@ -2125,7 +2125,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
- entityplayer.connection.disconnect(org.spigotmc.SpigotConfig.whitelistMessage); // Paper - use configurable message
+ entityplayer.connection.disconnect(org.spigotmc.SpigotConfig.whitelistMessage, org.bukkit.event.player.PlayerKickEvent.Cause.WHITELIST); // Paper - use configurable message
}
}
diff --git a/src/main/java/net/minecraft/server/commands/BanIpCommands.java b/src/main/java/net/minecraft/server/commands/BanIpCommands.java
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index 144ca9280ce2fb19b4859e2c8299349ffd19f115..9f63d38853657cb01a4be0f1f7b613b2377a33ad 100644
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--- a/src/main/java/net/minecraft/server/commands/BanIpCommands.java
+++ b/src/main/java/net/minecraft/server/commands/BanIpCommands.java
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@@ -62,7 +62,7 @@ public class BanIpCommands {
}
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for(ServerPlayer serverPlayer : list) {
- serverPlayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.ip_banned"));
+ serverPlayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.ip_banned"), org.bukkit.event.player.PlayerKickEvent.Cause.IP_BANNED); // Paper - kick event cause
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}
return list.size();
diff --git a/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java b/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
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index c8361cd6c75df09481612eee729e23435229c6bf..b6eb53d5647600963c038cf2ef1301aba66f524d 100644
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--- a/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
+++ b/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
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@@ -43,7 +43,7 @@ public class BanPlayerCommands {
source.sendSuccess(new TranslatableComponent("commands.ban.success", ComponentUtils.getDisplayName(gameProfile), userBanListEntry.getReason()), true);
ServerPlayer serverPlayer = source.getServer().getPlayerList().getPlayer(gameProfile.getId());
if (serverPlayer != null) {
- serverPlayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.banned"));
+ serverPlayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.banned"), org.bukkit.event.player.PlayerKickEvent.Cause.BANNED); // Paper - kick event cause
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}
}
}
diff --git a/src/main/java/net/minecraft/server/commands/KickCommand.java b/src/main/java/net/minecraft/server/commands/KickCommand.java
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index 708ac03d5a849bf09c49547306e4a8c5a5ef8d91..5a8df368a4a25839cd4ac9be6972da2ee4875d85 100644
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--- a/src/main/java/net/minecraft/server/commands/KickCommand.java
+++ b/src/main/java/net/minecraft/server/commands/KickCommand.java
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@@ -23,7 +23,7 @@ public class KickCommand {
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private static int kickPlayers(CommandSourceStack source, Collection<ServerPlayer> targets, Component reason) {
for(ServerPlayer serverPlayer : targets) {
- serverPlayer.connection.disconnect(reason);
+ serverPlayer.connection.disconnect(reason, org.bukkit.event.player.PlayerKickEvent.Cause.KICK_COMMAND); // Paper - kick event cause
source.sendSuccess(new TranslatableComponent("commands.kick.success", serverPlayer.getDisplayName(), reason), true);
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}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2be99856c6c734eea9096427a99df2ab70bdbba3..7e2a329894b710cb9a400695f361fd9dafbab3d9 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -320,7 +320,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (this.clientIsFloating && !this.player.isSleeping()) {
if (++this.aboveGroundTickCount > 80) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating too long!", this.player.getName().getString());
- this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage); // Paper - use configurable kick message
+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage, org.bukkit.event.player.PlayerKickEvent.Cause.FLYING_PLAYER); // Paper - use configurable kick message & kick event cause
return;
}
} else {
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@@ -339,7 +339,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (this.clientVehicleIsFloating && this.player.getRootVehicle().getControllingPassenger() == this.player) {
if (++this.aboveGroundVehicleTickCount > 80) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getName().getString());
- this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickVehicleMessage); // Paper - use configurable kick message
+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickVehicleMessage, org.bukkit.event.player.PlayerKickEvent.Cause.FLYING_VEHICLE); // Paper - use configurable kick message & kick event cause
return;
}
} else {
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@@ -361,7 +361,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
- this.disconnect(new TranslatableComponent("disconnect.timeout", new Object[0]));
+ this.disconnect(new TranslatableComponent("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
}
} else {
if (elapsedTime >= 15000L) { // 15 seconds
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@@ -391,7 +391,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) (this.server.getPlayerIdleTimeout() * 1000 * 60)) {
this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
- this.disconnect(new TranslatableComponent("multiplayer.disconnect.idling"));
+ this.disconnect(new TranslatableComponent("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}
}
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@@ -416,14 +416,22 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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public void disconnect(String s) {
// Paper start
- this.disconnect(PaperAdventure.LEGACY_SECTION_UXRC.deserialize(s));
+ this.disconnect(PaperAdventure.LEGACY_SECTION_UXRC.deserialize(s), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
+ }
+
+ public void disconnect(String s, PlayerKickEvent.Cause cause) {
+ this.disconnect(PaperAdventure.LEGACY_SECTION_UXRC.deserialize(s), cause);
}
public void disconnect(final Component reason) {
- this.disconnect(PaperAdventure.asAdventure(reason));
+ this.disconnect(PaperAdventure.asAdventure(reason), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
+ }
+
+ public void disconnect(final Component reason, PlayerKickEvent.Cause cause) {
+ this.disconnect(PaperAdventure.asAdventure(reason), cause);
}
- public void disconnect(net.kyori.adventure.text.Component reason) {
+ public void disconnect(net.kyori.adventure.text.Component reason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
// Paper end
// CraftBukkit start - fire PlayerKickEvent
if (this.processedDisconnect) {
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@@ -431,7 +439,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
net.kyori.adventure.text.Component leaveMessage = net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, this.player.getBukkitEntity().displayName()); // Paper - Adventure
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- PlayerKickEvent event = new PlayerKickEvent(this.player.getBukkitEntity(), reason, leaveMessage); // Paper - Adventure
+ PlayerKickEvent event = new PlayerKickEvent(this.player.getBukkitEntity(), reason, leaveMessage, cause); // Paper - Adventure & kick event reason
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if (this.cserver.getServer().isRunning()) {
this.cserver.getPluginManager().callEvent(event);
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@@ -503,7 +511,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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public void handleMoveVehicle(ServerboundMoveVehiclePacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (ServerGamePacketListenerImpl.containsInvalidValues(packet.getX(), packet.getY(), packet.getZ(), packet.getYRot(), packet.getXRot())) {
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- this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_vehicle_movement"));
+ this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_vehicle_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_VEHICLE_MOVEMENT); // Paper - kick event cause
} else {
Entity entity = this.player.getRootVehicle();
@@ -744,13 +752,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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// PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer()); // Paper - run this async
// CraftBukkit start
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if (this.chatSpamTickCount.addAndGet(com.destroystokyo.paper.PaperConfig.tabSpamIncrement) > com.destroystokyo.paper.PaperConfig.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
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- server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
return;
}
// Paper start
String str = packet.getCommand(); int index = -1;
if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
- server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
return;
}
// Paper end
@@ -902,7 +910,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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// Paper start - validate pick item position
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if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
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ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
- this.disconnect("Invalid hotbar selection (Hacking?)");
+ this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
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this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
@@ -1061,7 +1069,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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int byteLength = testString.getBytes(java.nio.charset.StandardCharsets.UTF_8).length;
if (byteLength > 256 * 4) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send a book with with a page too large!");
- server.scheduleOnMain(() -> this.disconnect("Book too large!"));
+ server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
return;
}
byteTotal += byteLength;
@@ -1084,14 +1092,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (byteTotal > byteAllowed) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send too large of a book. Book Size: " + byteTotal + " - Allowed: "+ byteAllowed + " - Pages: " + pageList.size());
- server.scheduleOnMain(() -> this.disconnect("Book too large!"));
+ server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
return;
}
}
// Paper end
// CraftBukkit start
if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
- this.disconnect("Book edited too quickly!");
+ this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
this.lastBookTick = MinecraftServer.currentTick;
@@ -1215,7 +1223,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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public void handleMovePlayer(ServerboundMovePlayerPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (ServerGamePacketListenerImpl.containsInvalidValues(packet.getX(0.0D), packet.getY(0.0D), packet.getZ(0.0D), packet.getYRot(0.0F), packet.getXRot(0.0F))) {
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- this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_player_movement"));
+ this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_player_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PLAYER_MOVEMENT); // Paper - kick event cause
} else {
ServerLevel worldserver = this.player.getLevel();
@@ -1632,7 +1640,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
this.dropCount++;
if (this.dropCount >= 20) {
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ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " dropped their items too quickly!");
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- this.disconnect("You dropped your items too quickly (Hacking?)");
+ this.disconnect("You dropped your items too quickly (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
}
@@ -1830,7 +1838,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (packet.getAction() == ServerboundResourcePackPacket.Action.DECLINED && this.server.isResourcePackRequired()) {
ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getName());
- this.disconnect(new TranslatableComponent("multiplayer.requiredTexturePrompt.disconnect"));
+ this.disconnect(new TranslatableComponent("multiplayer.requiredTexturePrompt.disconnect"), org.bukkit.event.player.PlayerKickEvent.Cause.RESOURCE_PACK_REJECTION); // Paper - add cause
}
// Paper start
PlayerResourcePackStatusEvent.Status packStatus = PlayerResourcePackStatusEvent.Status.values()[packet.action.ordinal()];
@@ -1935,7 +1943,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
this.player.resetLastActionTime();
} else {
ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
- this.disconnect("Invalid hotbar selection (Hacking?)"); // CraftBukkit
+ this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // CraftBukkit // Paper - kick event cause
}
}
@@ -1951,7 +1959,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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for (int i = 0; i < s.length(); ++i) {
if (!SharedConstants.isAllowedChatCharacter(s.charAt(i))) {
- this.disconnect(new TranslatableComponent("multiplayer.disconnect.illegal_characters"));
+ this.disconnect(new TranslatableComponent("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
return;
}
}
@@ -2024,7 +2032,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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Waitable waitable = new Waitable() {
@Override
protected Object evaluate() {
- ServerGamePacketListenerImpl.this.disconnect(new TranslatableComponent("disconnect.spam"));
+ ServerGamePacketListenerImpl.this.disconnect(new TranslatableComponent("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause
return null;
}
};
@@ -2039,7 +2047,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
throw new RuntimeException(e);
}
} else {
- this.disconnect(new TranslatableComponent("disconnect.spam"));
+ this.disconnect(new TranslatableComponent("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause
}
// CraftBukkit end
}
@@ -2312,7 +2320,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
// Spigot Start
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if ( entity == this.player && !this.player.isSpectator() )
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{
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- this.disconnect( "Cannot interact with self!" );
+ this.disconnect( "Cannot interact with self!", org.bukkit.event.player.PlayerKickEvent.Cause.SELF_INTERACTION ); // Paper - add cause
2021-06-11 14:02:28 +02:00
return;
}
// Spigot End
@@ -2403,7 +2411,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-15 05:50:26 +02:00
}
// CraftBukkit end
} else {
- ServerGamePacketListenerImpl.this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_entity_attacked"));
+ ServerGamePacketListenerImpl.this.disconnect(new TranslatableComponent("multiplayer.disconnect.invalid_entity_attacked"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_ENTITY_ATTACKED); // Paper - add cause
ServerGamePacketListenerImpl.LOGGER.warn("Player {} tried to attack an invalid entity", ServerGamePacketListenerImpl.this.player.getName().getString());
}
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}
@@ -2803,7 +2811,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
// Paper start
2021-06-15 05:50:26 +02:00
if (!org.bukkit.Bukkit.isPrimaryThread()) {
if (recipeSpamPackets.addAndGet(com.destroystokyo.paper.PaperConfig.autoRecipeIncrement) > com.destroystokyo.paper.PaperConfig.autoRecipeLimit) {
2021-06-11 14:02:28 +02:00
- server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
return;
}
}
@@ -2991,7 +2999,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
} else if (!this.isSingleplayerOwner()) {
// Paper start - This needs to be handled on the main thread for plugins
2021-06-15 05:50:26 +02:00
server.submit(() -> {
2021-06-11 14:02:28 +02:00
- this.disconnect(new TranslatableComponent("disconnect.timeout"));
+ this.disconnect(new TranslatableComponent("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
});
// Paper end
}
@@ -3037,7 +3045,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
}
} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t register custom payload", ex);
- this.disconnect("Invalid payload REGISTER!");
+ this.disconnect("Invalid payload REGISTER!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
} else if (packet.identifier.equals(CUSTOM_UNREGISTER)) {
try {
@@ -3047,7 +3055,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-11 14:02:28 +02:00
}
} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t unregister custom payload", ex);
- this.disconnect("Invalid payload UNREGISTER!");
+ this.disconnect("Invalid payload UNREGISTER!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
} else {
try {
@@ -3065,7 +3073,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
2021-06-15 05:50:26 +02:00
this.cserver.getMessenger().dispatchIncomingMessage(this.player.getBukkitEntity(), packet.identifier.toString(), data);
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} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t dispatch custom payload", ex);
- this.disconnect("Invalid custom payload!");
+ this.disconnect("Invalid custom payload!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 2ddd973d955d170fd04a56ee5ae95fba29016793..f68fc7fcebe250a40905b52f6ec29ee6d094aad5 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -717,7 +717,7 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
while (iterator.hasNext()) {
entityplayer = (ServerPlayer) iterator.next();
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this.save(entityplayer); // CraftBukkit - Force the player's inventory to be saved
2021-06-11 14:02:28 +02:00
- entityplayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.duplicate_login", new Object[0]));
+ entityplayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.duplicate_login", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN); // Paper - kick event cause
}
// Instead of kicking then returning, we need to store the kick reason
@@ -1368,8 +1368,8 @@ public abstract class PlayerList {
2021-06-15 05:50:26 +02:00
// Paper end
2021-06-11 14:02:28 +02:00
// CraftBukkit start - disconnect safely
for (ServerPlayer player : this.players) {
- if (isRestarting) player.connection.disconnect(org.spigotmc.SpigotConfig.restartMessage); else // Paper
- player.connection.disconnect(this.server.server.shutdownMessage()); // CraftBukkit - add custom shutdown message // Paper - Adventure
+ if (isRestarting) player.connection.disconnect(org.spigotmc.SpigotConfig.restartMessage, org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN); else // Paper - kick event cause (cause is never used here)
+ player.connection.disconnect(this.server.server.shutdownMessage(), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN); // CraftBukkit - add custom shutdown message // Paper - Adventure & KickEventCause (cause is never used here)
}
// CraftBukkit end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index a1b9601729fef9ddb277cddc9576d29756bdf251..23c52c2cfe760cdaa13178214ee00e8caa9552f9 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
2021-07-12 21:42:17 +02:00
@@ -499,16 +499,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
2021-06-11 14:02:28 +02:00
org.spigotmc.AsyncCatcher.catchOp("player kick"); // Spigot
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if (this.getHandle().connection == null) return;
2021-06-11 14:02:28 +02:00
2021-06-15 05:50:26 +02:00
- this.getHandle().connection.disconnect(message == null ? "" : message);
+ this.getHandle().connection.disconnect(message == null ? "" : message, org.bukkit.event.player.PlayerKickEvent.Cause.PLUGIN); // Paper - kick event cause
2021-06-11 14:02:28 +02:00
}
// Paper start
@Override
public void kick(final net.kyori.adventure.text.Component message) {
+ kick(message, org.bukkit.event.player.PlayerKickEvent.Cause.PLUGIN);
+ }
+
+ @Override
+ public void kick(net.kyori.adventure.text.Component message, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
org.spigotmc.AsyncCatcher.catchOp("player kick");
final ServerGamePacketListenerImpl connection = this.getHandle().connection;
if (connection != null) {
- connection.disconnect(message == null ? net.kyori.adventure.text.Component.empty() : message);
+ connection.disconnect(message == null ? net.kyori.adventure.text.Component.empty() : message, cause);
}
}
2021-06-15 05:50:26 +02:00
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
2021-06-15 05:50:26 +02:00
index 92d97a5810a379b427a99b4c63fb9844d823a84f..160115bf8a153ff981ba308599d22c4c08026fb6 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/spigotmc/RestartCommand.java
+++ b/src/main/java/org/spigotmc/RestartCommand.java
@@ -74,7 +74,7 @@ public class RestartCommand extends Command
// Kick all players
for ( ServerPlayer p : com.google.common.collect.ImmutableList.copyOf( MinecraftServer.getServer().getPlayerList().players ) )
{
- p.connection.disconnect(SpigotConfig.restartMessage);
+ p.connection.disconnect(SpigotConfig.restartMessage, org.bukkit.event.player.PlayerKickEvent.Cause.RESTART_COMMAND); // Paper - kick event reason (cause is never used))
}
// Give the socket a chance to send the packets
try