Paper/Spigot-Server-Patches/0718-add-RespawnFlags-to-PlayerRespawnEvent.patch

47 Zeilen
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 17:17:47 -0700
Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index fd9f38f0bb723b3e78bd013ccb9538489a9ca43e..8c9e97bb093c0e6297397edc71d72deebbcfbed9 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -2441,7 +2441,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
case PERFORM_RESPAWN:
if (this.player.viewingCredits) {
this.player.viewingCredits = false;
- this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, true);
+ this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, this.minecraftServer.getWorldServer(this.player.getSpawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
CriterionTriggers.v.a(this.player, World.THE_END, World.OVERWORLD);
} else {
if (this.player.getHealth() > 0.0F) {
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2021-05-16 01:42:36 +02:00
index a83d8cfac8c5ed84dd5224cc3f18f55dba4741af..2a76c3624c64e93509a96579f48c507e29901625 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -820,7 +820,13 @@ public abstract class PlayerList {
return this.moveToWorld(entityplayer, this.server.getWorldServer(entityplayer.getSpawnDimension()), flag, null, true);
}
+ // Paper start
public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation) {
+ return moveToWorld(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
+ }
+
+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
+ // Paper end
entityplayer.stopRiding(); // CraftBukkit
this.players.remove(entityplayer);
this.playersByName.remove(entityplayer.getName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -920,7 +926,7 @@ public abstract class PlayerList {
}
Player respawnPlayer = cserver.getPlayer(entityplayer1);
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
cserver.getPluginManager().callEvent(respawnEvent);
// Spigot Start
if (entityplayer.playerConnection.isDisconnected()) {