Paper/patches/server/0053-Fix-spawn-location-event-changing-location.patch

25 Zeilen
1.2 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Fix spawn location event changing location
2021-06-11 14:02:28 +02:00
== AT ==
public net.minecraft.world.entity.Entity setRot(FF)V
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 765c412cd0c5cd410c224b4bc55dbf431fd6617b..8a91a44e46a2d49e2f4b9e9970c2b77f2e87767e 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-04-24 03:25:14 +02:00
@@ -234,7 +234,10 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
2021-11-23 13:15:10 +01:00
player.spawnIn(worldserver1);
2023-06-07 20:31:32 +02:00
player.gameMode.setLevel((ServerLevel) player.level());
2021-06-11 14:02:28 +02:00
- player.absMoveTo(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
+ // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world)
+ player.setPosRaw(loc.getX(), loc.getY(), loc.getZ());
+ player.setRot(loc.getYaw(), loc.getPitch());
+ // Paper end - set raw so we aren't fully joined to the world
2021-06-11 14:02:28 +02:00
// Spigot end
// CraftBukkit - Moved message to after join