Paper/patches/server/0234-Break-up-and-make-tab-spam-limits-configurable.patch

53 Zeilen
3.6 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 29 Jul 2018 05:02:15 +0100
Subject: [PATCH] Break up and make tab spam limits configurable
Due to the changes in 1.13, clients will send a tab completion request
for all bukkit commands in order to factor in the lack of support for
brigadier and provide backwards support in the API.
Craftbukkit, however; has moved the chat spam limiter to also interact
with the tab completion request, which while good for avoiding abuse,
causes 1.13 clients to easilly be kicked from a server in bukkit due
to this. Removing the spam limit could cause issues for servers, however,
there is no way for servers to manipulate this without blindly cancelling
kick events, which only causes additional complications. This also causes
issues in that the tab spam limit and chat share the same field but different
limits, meaning that a player having typed a long command may be kicked from
the server.
Splitting the field up and making it configurable allows for server owners
to take the burden of this into their own hand without having to rely on
plugins doing unsafe things.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index abd3899c41c8c8be53cab04d946d15e621369d9a..0bac1fa4637d7132871b8f57b0431724bc9aa8c1 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -262,6 +262,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private long keepAliveChallenge;
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// CraftBukkit start - multithreaded fields
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private final AtomicInteger chatSpamTickCount = new AtomicInteger();
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+ private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
// CraftBukkit end
private int dropSpamTickCount;
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private double firstGoodX;
@@ -416,6 +417,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.server.getProfiler().pop();
// CraftBukkit start
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for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !this.chatSpamTickCount.compareAndSet(spam, spam - 1); ) ;
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+ if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
/* Use thread-safe field access instead
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if (this.chatSpamTickCount > 0) {
--this.chatSpamTickCount;
@@ -793,7 +795,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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public void handleCustomCommandSuggestions(ServerboundCommandSuggestionPacket packet) {
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// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); // Paper - run this async
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// CraftBukkit start
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- if (this.chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+ if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
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server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]))); // Paper
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return;
}