2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Tue, 17 Nov 2020 19:13:09 +0200
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Subject: [PATCH] Expose world spawn angle
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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2023-06-08 07:21:04 +02:00
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index a291c178461b4caf54d7ce9a5d2e9e1b3b946dfe..eac95d1c17bbfc6cccc46a33ea1e3eb42a38b8ac 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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2023-06-08 01:56:33 +02:00
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@@ -837,7 +837,7 @@ public abstract class PlayerList {
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2021-06-11 14:02:28 +02:00
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if (location == null) {
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worldserver1 = this.server.getLevel(Level.OVERWORLD);
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blockposition = entityplayer1.getSpawnPoint(worldserver1);
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2023-05-12 13:10:08 +02:00
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- location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
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+ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - use world spawn angle
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2021-06-11 14:02:28 +02:00
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}
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2021-06-20 21:25:59 +02:00
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Player respawnPlayer = entityplayer1.getBukkitEntity();
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