Paper/Spigot-Server-Patches/0348-Don-t-double-add-golems-to-world.patch

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From ab28a18613d51ddb9df2fb4e6d947c734d63090f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 30 Aug 2018 20:56:26 -0400
Subject: [PATCH] Don't double add golems to world
spawnCreature adds to world now
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
index fc671801..7caae1d7 100644
--- a/src/main/java/net/minecraft/server/Village.java
+++ b/src/main/java/net/minecraft/server/Village.java
@@ -83,7 +83,7 @@ public class Village {
if (entityirongolem != null) {
if (entityirongolem.a((GeneratorAccess) this.a, false) && entityirongolem.a((IWorldReader) this.a)) {
- this.a.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit
+ //this.a.addEntity(entityirongolem); // Paper - already is in the world
return entityirongolem;
}
--
2.17.1