Paper/patches/server/0269-Reset-players-airTicks-on-respawn.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 47a7b3171917b520eead0932eec821f1eff788c3..785b32a1b2d578614e69378cdfcf0a4917a2b335 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2412,6 +2412,7 @@ public class ServerPlayer extends Player {
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this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper
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this.remainingFireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodData(this);