Paper/patches/api/0403-Flying-Fall-Damage-API.patch

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2022-12-27 21:41:59 +01:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Fri, 27 May 2022 02:25:38 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 1a005fde018a7752209fbdcd92714d67ae5cc633..b9c8ca96b36050b2420c9f168bc15767f751ec23 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1765,6 +1765,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
public void setAllowFlight(boolean flight);
+ // Paper start - flying fall damage
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
+ */
+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
+
+ /**
+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
+ */
+ @NotNull
+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
+ // Paper end
+
/**
* Hides a player from this player
*